The easiest way is with SFM. A way to do it without would be export crafting comps to a chest, pipe them into the correct side then have pipe them out again after crafting is done (BC gates maybe with the has work condition?) and dump everything into a ME interface. If i can get it to work I will post an example set up.Hey guys I was wondering has anyone managed to get ME interface setup to craft circuits in one inscriber? I'm on the verge of seting up indivial inscribers for each circuit
Hmm that gives me an idea! Thanks for thatThe easiest way is with SFM. A way to do it without would be export crafting comps to a chest, pipe them into the correct side then have pipe them out again after crafting is done (BC gates maybe with the has work condition?) and dump everything into a ME interface. If i can get it to work I will post an example set up.
How would i make bees happy? I mean for the "its too dry" thing that it basically says in the bee house. There is no gendustry, so i have no idea how to go about that other than changing the biome.
How would i make bees happy? I mean for the "its too dry" thing that it basically says in the bee house. There is no gendustry, so i have no idea how to go about that other than changing the biome.
The tropical queen is not liking the 50/50, it says the environment is still hostile, and its definitely on the ocean biome, i checked f3.There are two naturally occurring biomes - Normal/Normal by the edge of the water (or in the magical biomes) or on the water, and Hot/Arid everywhere else. Look for rainfall to find yourself a Normal/Normal. Set yourself up with a Jungle Tree (big one if you can manage it) or a Swamp Oak nearby to make the Tropicals happy. They usually have enough tolerance to handle Normal/Normal. If you stick with it, you can eventually make Alvearies, which can give a little bit of environmental control (I've managed one degree of humidity, haven't played with temperature.)
Biome changing is a thing further into the game, of course. And - there is some Genetics equipment in the NEI, if you want to get super fancy.
Hey guys I was wondering has anyone managed to get ME interface setup to craft circuits in one inscriber? I'm on the verge of seting up indivial inscribers for each circuit
gendustry isn't in this, that is absolutely correct, but binnies mods are, and I haven't done anything with it yet, but I'm pretty sure the Genetics module is enabled, which is really similar to gendustry.The tropical queen is not liking the 50/50, it says the environment is still hostile, and its definitely on the ocean biome, i checked f3.
it is, but you do need to supply it with water via the irrigation system.
Alternatively use tilled garden soil if you have access to it. It can act just like normal tilled dirt. (without the need for hyrdation, and is actually a slight growth boost iirc).
No worries, mind sharing the build when ya done with it? Would love to see what you come up withHmm that gives me an idea! Thanks for that
the effects stack though... so it's better to use all the possible bonusesPlus the tilled garden soil makes crops grow so fast you don't need to bother with the sprinkler system at all.
and mushrooms!Once you get tilled garden soil, you can use it for every farmable crop except cactus, sugarcane, and Netherwart.