Yes chromaticacraft those buff medals is 1 thing its adds be aware thoug that it is in early alpha state (if you are playing in 1.6 geostrata is what you want to use)
send from a thing
send from a thing
anyone remember the mod NotEnoughKeys from 1.6.4?
I really liked that mod as it really organized all the shortkeys added by all the mods
sadly in 1.7.10 all the shortkeys have become a real pain in the ass...
it'd be nice if that mod, or a mod like that could be made for 1.7.10 where each mod gets their own button in a list, and when you click that button you get taken to a new page with all the shortkeys of that mod
along with that it'd also be nice if you had the option to choose 2 keys for a shortkey, so for example instead of pressing "M" to open a minimap, you could configure it so you need to press "CTRL+M" to open a minimap, seeing as so many mods nowadays add shortkeys to their mods...
Only for certain actions associated with the traveller's gear. E.g. night vision, zoom...Wait...TiCon has keybinds?
Aah, that makes sense, never made any TiCon stuff outside the tools.Only for certain actions associated with the traveller's gear. E.g. night vision, zoom...
Bring Back the exo armor from ticon but better
http://calclavia.com/resonant-induction/And what about adding like windmills, horse drawn, and water wheels for potential energy sources, water wheels being powered by flowing water from aqueducts and windmills and horse-drawn being ambient (Horse-drawn will stop for a while to let the horse catch it's breath, giving it food will speed up this cool down time). Energy is transferred in wooden shafts, and can power things like a block that speeds up minecarts (maybe powered rails need them), a millstone (A mechanical macerator?), a sawmill (bonus planks from wood logs!) a bellows (Bonus speed for furnaces or other heat-based machinery at the cost of fuel) or pumps that can move fluids through lead or ceramic pipes (Items are covered by hoppers)! Energy can only be transferred in straight lines, and gearbox blocks are needed to make power 'turn corners' to get to places. It's kinda like a tech mod for Minecraft without somehow going from medieval times to the future in 2 (in game) weeks!
I really liked the exo armor and don't like the modular powersuits because they are OP and fairly cheap for what you get.Modular Powersuits?
And what about adding like windmills, horse drawn, and water wheels for potential energy sources, water wheels being powered by flowing water from aqueducts and windmills and horse-drawn being ambient (Horse-drawn will stop for a while to let the horse catch it's breath, giving it food will speed up this cool down time). Energy is transferred in wooden shafts, and can power things like a block that speeds up minecarts (maybe powered rails need them), a millstone (A mechanical macerator?), a sawmill (bonus planks from wood logs!) a bellows (Bonus speed for furnaces or other heat-based machinery at the cost of fuel) or pumps that can move fluids through lead or ceramic pipes (Items are covered by hoppers)! Energy can only be transferred in straight lines, and gearbox blocks are needed to make power 'turn corners' to get to places. It's kinda like a tech mod for Minecraft without somehow going from medieval times to the future in 2 (in game) weeks!
Not quite the right place This is for suggestions, not posting what you are creatingI am creating a IC2 addon which adds a new replicator recipe.You can create with 1,000mb UU-Matter an UU-Matter item.The old UU-Matter where you can craft the copper powder Iron and Gold ore and the Iridium ore.
There was a mod like that back in either 1.6 or 1.5, IIRC. You could nap for a few hours at any time during the day. I don't think it's being updated, though.A mod for single player that adds beds in order to make it.....wait for it....night.
Would probably have to put a timer on it though to keep from a "Golden Years - Stephen King's) like sky.
Adventure mode fills half the problem (you have to use tools to break the appropriate blocks), but the mod will have to add a few blocks that do break/interact by hand (TFC-like sticks and stones?)A mod that can determine what blocks can or can't be punched by hand (e.g. wood or dirt, so shovels and axes are necessary)
The same thing you did to fill a DSU, or make octuple compressed cobblestone: Built a massive system for producing it.What the hell did you do to get 2,147,483,647mB of fluid?