I posted this in my own modpack thread, but here looks like a good place, too.
One suggestion (or, more accurately, what I need) is a (1.7.10) mod that can allow one to configure existing materials' properties, such as mining speed, enchantability, and harvest level. Specifically, one that does not require any major external mods that may not be supported anymore. Specifically, I'm looking for something to change the vanilla, Project Red, and Applied Energistics pickaxe harvest levels appropriately... and since TiC is no longer being supported outside of major issues, Iguana's Tinker Tweaks is
not an option.
The other suggestion is a conduct mod. The inverse of achievements; this mod starts with you applying to all conducts, and as you take an action that invalidates you for that conduct, it becomes disabled. The idea is to duplicate a feature from Nethack, where your conduct was tracked, and every time you broke the conduct, it was removed from your statistics. Conduct, in this case, would be something like:
- You are a pacifist (never killed).
- You are peaceful (never killed peaceful creatures).
- You are a vegan (never ate meat or other animal products).
- ...and so on.
Preferably, in both cases, all (materials/tracked conducts) would be configured in a configuration file, rather than hardcoded.