it probably won't be. FTB seems to have some aversion to it .Ah thank you. I was also wondering is Mekanism going to be added to any of the new FTB mod packs like the Monster or Tech World 2 packs?
it probably won't be. FTB seems to have some aversion to it .Ah thank you. I was also wondering is Mekanism going to be added to any of the new FTB mod packs like the Monster or Tech World 2 packs?
it probably won't be. FTB seems to have some aversion to it .
...which is why Mekanism dropped UEIt's not so much an aversion the Mekanism, but an aversion to UE mods in general (sans MFFS - I say nostalgia got the better of them).
Does it not support UE power at all? (Even if that is the case it probably isn't a problem, UE and mekanism support RF)....which is why Mekanism dropped UE
I played with it a little bit, but not enough to write a guide for it. The only part that's even remotely confusing is the part where you tell it what to dig up.Is there a guide anywhere to how the digital miner works? Would love to experiment with that.
...which is why Mekanism dropped UE
Quick and dirty guide just for you[Snip]
Is there a guide anywhere to how the digital miner works? Would love to experiment with that.
Thanks for that, that's really useful.Quick and dirty guide just for you
As mentioned in a previous comment, the most confusing part is the configuration
The initial gui is well labeled, and should be self explanatory.. except for the auto-pull and auto-eject
The miner when those are enabled will pull items from an inventory on the black square on the TOP to use for its replacement block
Whilst it will eject out the black square on the BACK of the machine.
Now, to the Config screen
When you first open it up, I'll focus to the left hand side of the panel, that is where you set the area for it to dig, Radius is the number in blocks it will extend the area out centered on the digital miner. Min is the y-height of the bottom most part of the area it will search. Max is the top of the area.
Itemstack is the easiest filter to explain, put an item into it and it will search the area for an exact match. For instance if you wanted just iron, you'd put iron ore in there.
OreDict uses the forge ore dictionary to identify items. The confusing part about this however is it uses the exact name of things in the ore dictionary, and not everything is in the ore dictionary either. Something like orecopper should pull all mod types of copper from the ground (Not entirely sure that would work, but that's how things are entered into the ore dictionary)
I find this filter easiest to use with the wildcard symbol *. so something like ore* or stone* are valid entries to this filter. those would pull all types of ore or all types of stone registered in the ore dictionary from the ground. Be careful when putting just * (a filter for every block) into the filter as the digital miner can actually dig itself up if it's in the area it's digging from.
The digital miner would be perfect to locate a rarest resource in my pack, Naquadah Ore. It behaves like redstone where you get drops from digging it up.
If I can get it to work, then I can place it, set max radius, filter, give it some power, and leave it running in the hope it'll locate some of the ore.
There is indeed. Used on our server as a means of unlocking the Twilight Forest and a way of "balancing" the content. You need to find or build a stargate to visit the TF, bit more interesting then just throwing a diamond in a pool of water.Naquadah Ore? Is there a StarGate mod in your pack?
Thanks for that, that's really useful.
What does it do with ore blocks that drop items? Such as Redstone, Diamond, etc. If you wanted to filter for just redstone, would you need a redstone ore block (ignoring the programmable side of things atm)?
The digital miner would be perfect to locate a rarest resource in my pack, Naquadah Ore. It behaves like redstone where you get drops from digging it up.
If I can get it to work, then I can place it, set max radius, filter, give it some power, and leave it running in the hope it'll locate some of the ore.
I take it it's not blocked by lava/bedrock? Does it need a chunk loader to be able to scan the radius, or has it got chunk loading in built?
Hmm. Ok, so I need to hope that Naquadah with work in the text filter then Being quite rare, I've only found 1 block in my manual mining and occasional quarries.if you're filtering for redstone for instance, you'll need to set it to redstone ore blocks, because that's what it will find in the world
If you don't have silk touch, you can use the combiner to make the ore block, but it will always be at a loss to make it. So if you can silk touch, do that.
As far as I can tell, it's not chunk loading, and it doesn't get blocked by lava/obsidian. One flaw/advantage (Depends on how you look) is it will only deal with the world as it was when you pressed start. So if you filter it for obsidian, and then while it's mining go and pour water on a lava lake, it won't mine that up until you press reset and start again
The only thing I think that could be improved is the GUIs, some are not that intuitive in their usage which is a hurdle to first time users. But, GUI design is the most boring partAidan definitely does some fantastic work. I've been a very happy Mekanism user since early 1.4. One fantastic thing that Mekanism adds is universal power cabling, which will carry EU, MJ, or UE's power. I currently have 16 Mekanism heat generators, and a Basic Energy Cube works as an adapter, so that I can then use that power as MJ for Ender IO machines. It's great stuff.
Nice, I'll be checking that out tonight, when I play with a new shiny toy.I did a basic overview and starter 'how to' video on the Digital Miner, if anyone is interested. (It was the very first video I ever did, so be gentle on the reviews. Heh.)
The robit is a little robot. It has a crafting table an anvil and an inventory. It can follow you around. It must be placed on a charge pad. In the digital miners original recipe it was a circuit but I requested it be changed to the robot just to make it more expensive. I think it was a good choice because the digital miner it's sooooo powerful.It's official, I'm in love with the Digital Miner.
After building all the infrastructure needed to craft it, throwing in all the materials, plus the extra bits needed to power it. I finally got to play with it.
Just as an experiment, I place it in my base, the underground of which I have been manually mining. Told it to search for Naquadah Ore within max range, and it gave me back a stack and a bit in a few seconds. Just shows what you can miss when manually mining.
Not sure if it's still "OP" in the version of Mekanism I'm currently using (Mekanism-v5.6.0.662), but I think it found about 15 ore blocks, and mined them near instantly.
It's not really that difficult to use, once shown how - thanks Vaygrim!
On a separate note, what does the Robit do? I see it's part of the crafting recipe, but haven't seen anyone mention it.