Mekanism: Feature Request Thread

Discussion in 'Mod Discussion' started by Aidan, Nov 2, 2013.

  1. Aidan

    Aidan New Member

    Hey guys, aidancbrady here. I decided to attempt to make a video describing some of the latest features included in Mekanism, specifically the Logistical Transporters. These are my version of item transport pipes, and function very similarly to how RP tubes once did. Feel free to leave feedback, I am currently implementing nearly all community-driven feature requests.

  2. Zenthon_127

    Zenthon_127 New Member

    Holy crap, this is just brilliant. There's nothing else to say here. It's just amazing.

    I do worry though that we may have some potential conflict between your pipes and TE's new Itemducts. Not conflict as in one vastly out shining the other (if standard trends follow, Mek pipes will be more expensive but faster/smarter and TE pipes will be cheaper and more compact but slower), but conflict as in people are gonna end up using the pipe of whatever mod they started with. Then again I guess you could've said that about AE and LP and now they can run off each other.

    But I digress. I personally look forward to the return of my favorite pipe mechanics in one of my new favorite mods.
  3. SynfulChaot

    SynfulChaot New Member

    I'm not sure about the "smarter" part. TE item ducts seem to be designed with efficiency in mind as they have no real case that would leave items 'spit out' or cycling though the system, as well as having the built-in addition of round-robin functionality.

    That being said, I like what I see here. I always like to see more item transport options, especially when they differ. Gives greater variety. I look for ward to seeing how it matures.
  4. Loufmier

    Loufmier New Member

    it looks great so far.
    but can we expect RP2`s manager functionality i.e. inventory supply with set quantity of items?
    what about splitting items between few inventories with set proportion? i didn't quite get this part from video.
  5. dgdas9

    dgdas9 New Member

    Looking good!
  6. Gammelvarg

    Gammelvarg New Member

    This mod is so cool, thank you for it!
  7. mushroom taco

    mushroom taco New Member

    Wait wait wait, thermal expansion updated? and added item pipes already?
  8. Loufmier

    Loufmier New Member

    yup. at least in dev`s version.
  9. mushroom taco

    mushroom taco New Member

    Gosh, i need to keep up more.

    Well, i guess it's time to start playing modded Minecraft again ;)

    *cough* erm, do you, by chance, have a link? looked all over and couldn't find anything.
  10. Yusunoha

    Yusunoha New Member

    you sure know how to make things look smexy ;)
  11. WTFFFS

    WTFFFS New Member

    Afaik there isn't a released version yet, but it is in development. With rather sexy teasers showing up occasionally and it should be available soon.
  12. mushroom taco

    mushroom taco New Member

    Alright, you guys are confusing me now.

    Unless i misread someone's post along the line...
  13. PierceSG

    PierceSG New Member

    In the video that aidan linked, at the very end he said (I think that is him?) That he will not be releasing it yet and will be adding more functionality to the piping system (iirc).
    I'm looking forward to it.
  14. Bellaabzug21

    Bellaabzug21 New Member

    This is fabulous. There's no other word to describe it.
  15. Aidan

    Aidan New Member

    If you haven't seen the second video, here it is:

    ...and here's the third:

    Please give input :)
  16. Bellaabzug21

    Bellaabzug21 New Member

    Well, I don't exactly approve of the buildcraft-esque textures... but the system looks very useful. I can see myself using it in place of buildcraft.
  17. Aidan

    Aidan New Member

    Note that these textures are my own (edit: crude textures), and will most likely be redone by my artist.
    fredrodregus likes this.
  18. PierceSG

    PierceSG New Member

    Please do make a great sorting system for low and mid tier so I can remove BC and it's other related mods.

    With the new TE and UE, I believe what I would love to play with.
  19. Bellaabzug21

    Bellaabzug21 New Member

    Oh yay! I already got disappointed by project red's textures. For the record they actually look pretty good. Just too much like buildcraft's for my taste.
  20. Zenthon_127

    Zenthon_127 New Member

    Er, crude? I'm terrified to see what your artist will create then. :p These are already way better than anything that AE, RP2 or BC has come up with. Specifically the color scheme is really nice.

    Three questions (don't get me wrong these things are frikin' amazing):
    -How many colors are there to sort with? The normal 16?
    -How expensive are the pipes/sorters?
    -Is there any possibility of a Round-Robin pipe or sorter mode?

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