Discussion in 'Community Showcase' started by ff255away, Dec 31, 2012.
Nope, i don't have GD. I think that Gendustry is OP mod
I like long fun.
Do those also help with Silky Comb production?
If you are talking about the gendustry productions upgrades, then yes it will work with any bee products.
Good. I'll have to give the mod a try. I like the idea of bees, but I could never get anywhere with them. I made a concerted effort in my Unleashed world and got to Imperial and then found myself wondering why I was bothering.
Mostly, I just want to get some woven backpacks.
It is great. I love the design. Also Where on earth in your base located it looks like some strange mystcraft world.
He's inside a hollow mountain.
Nice I like that I have my jars on a floor abowe the altar but your setup is nice
A most spectacular return, I'm glad to see you back!
This was so majestic I almost cried.
I was trying various methods of hollowing out a mountain, so i used the wand of equal trade to turn the outer shell into wood, that way hammers and excavators wouldn't mine it.
Never got it fully hollow though, moved on to 1.7.2 now. -I'm thinking of trying pneumaticraft robots this time.
I am proud to present you very rare thing, based on my decision to keep most of it for machinima.
First ever showcase of offensive/defensive E.R.A.M. force. Keep in mind its still early WIP.
There are few facts which are not clear from vid so i am going right on them.
Obviously i was heavily inspired by Oblivion(2013).
Main idea was to create drone with pop-up weapons as small as possible with external hull.
Even that my main weapons are clearly aesthetic there is still space to put something else there. 2 blocks of space on each side directly controlled by redstone rods.
Drone can rotate thanks to pistronics advanced rotator however as i had not enough space you can only turn it 1 way around. Of course we are speaking about wireless control rotation as you can manually switch rotation directly anytime.
Slopes will get messed up if you rotate drone but it may be fixed in future versions of pistronics.
Drone can move in any direction thanks to Remain in Motion template carriage and computer controller. Which is hooked with CC turtle.
Internal logic is done by RedNet cables from MFR.
Searchlights are actually Greg's RS floodlights.
MFFS forcefield will be charged at drone station automatically.
Thrusters are only aesthetic.
Mood indicator is lamp without any practical purpose right now.
Front scanner is yet another laser. (aesthetic)
Teleporter is carriage translocator from RIM.
Drone will be controlled by CC program however dont expect any player-vs-drone fights. It will move and it will be able to get home.
I already made some changes to my drone after releasing this video.
This is middle-class drone. Not the biggest or smallest one.
Drone control station is already in production.
Video took me 4hours to record-edit-upload.
Great god look at it! <3
Whats the biggest success of this build you ask? Well try to include everything i just listed in something smaller and still aesthetically pleasing. Common guys 5x5x6!
Hello, very nice buildings you have here. A couple of month ago I finished my Magic World 2 Castle and I wanted to share some pictures with you. For a full tour (image slideshow with german comments) you can visit: http://www.gamersglobal.de/text-gal...iers-magicworld-2-modpack-user-screenshots-ga
So just a smal selection:
Below the man turret there is a Thaumcraft Altar Hall
A bit aside lies a witch-hut
My new world, a Monster-Modpack one, is still in progress. Currently I gather enough resources to build my main base. I already leveled a whole Island and created the outer shell of the building, but I'm still creating the whole resource fabrication, storage, sorting and energy part.
Nice base. Never can get my castles to look the way I like them. Might try again now that I have Carpenter's Blocks to work with.
Cool build. Where do you find mods for functional weapons?
hi guys i was wondering if anyone could help me figure out what i should put in my base here is a pic my AE system etc are all in the basement was built using the DW20 pack with some mods from the crackpack mixed in http://gyazo.com/b46b0d363ffe059f20487dafabc93963
Looks like a good place for Thaumcraft.
I feel like the infusion altar needs a higher ceiling. just my opinion but oh well. You can probably automate a lot of alchemy and distillation though
Sooooo. Turns out Unstable wasn't a good pack to be messing with but I still wanted to mess with 1.7 mods. So, after some finding a new pack and shenanigans, I started a new save or two and finally got something presentable.
So I decided that my base would be in the Twilight Forest this time around, simply because it's my favorite dimension, and I wouldn't have to worry about day/night anymore. This is my plaza of sorts and enchanting/mystical flower-making station.
Another shot of the plaza.
Welcome to the Mystic Gardens (work in progress), my botanical and soon to be witchery set up, the pictures below show my mana generation.
This is my Hydranges fountain (that looks like a flower! ouo). There're eight all surrounding the 3x3 pool, with some adjecsent water sources for the ones further out, all made as infinite resourses, this was my first generator after some quick overworld stuff with some of those dayblooms.
Aaand here's my Thermalilly lava gen (Ha ha take that using lava for something other than RF power :y). It's currently inactive due to the pool being full and stuff. How I got the lava sources to show up was a combination of Buildcraft, Blood Magic and ExtraUtilities. Below (in a maintanence room) is a Serenade of the Nether ritual going on, then a pump, well, pumps it out and the lava goes though transfer pipes to a floodgate that outputs it. I also have a redstone mana spreader timed for every five seconds with a Project red timer, about enough time for a burst to get sent.
Moving on, this is the Blackstone (abyssal) Altar, my fully completed Blood Altar (gosh dang those withers were a pain) and I have some monster spawners I snagged under it and a Well of Suffering/Ritual of Regeneration there as well, allowing me to fill my essence network when I'm afk while on LAN. Behind it goes misc rituals, including the ritual of binding spot.
Finally, my house. Since this is the Twilight Forest after all, what better house is there than a treehouse?
Currently, it's still being worked on, and I've yet to fill it or make a basement for tech stuff and a Thuamcraft dungeon when I get around to doing that stuff. Also it's empty as a ghost town, I am planning on adding furniture for looks and stuff (which, can I get some suggestions as to what I should do?)
My lobby, complete with a functional moving elevator* (*when I update dynamic transport, anyway) and also the displays of my whacky adventures so far in old, beat-up armor form.
Veiw of Blackstone Altar, Mystical Gardens and the future site of the Library of Ages (the now fallen oak walk-through to my base)from Floor 2 (Observation deck/Lounge Room)
Speaking of the Lounge Room, here it is in it's currently-barren state.
Then there's the second floor, my personal room for shenanigans (crafting, storage, etc, etc.), Also empty as hell at the moment :U
Oh, hello small bibiloteca of ages nice to meet you. The linking books go back to the overworld for whatever reason I have to go there for, and the Nether, at a fortress, respectfully.
Speaking of the overworld, here was the little cave I was camping out in and made it look pretty while I was here, I've yet to move my smeltery over but it's a task to do when my new basement is made, and some chests and cocoa farm and etc stuff. also I go here mining sometime.
That's it for now and I promise I'm not giving up on this one this time!
Impressive asthetics. I really like the hydroageas and theralily farms.
On the thermalily farm pic, is that metal grate a trapdoor?
Also, your treehouse has a regular giant tree at the center, or did you build that was well?
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