Until something as simple as solar power gets into other mods, I don't see Industrial Craft dying. It's simply the best way to power stuff without human intervention unless you want to have an enormous base with trains, rails, trees, boilers, laggy nether lava pumps or others things all connected with dozens of pipes and liquids going every where and machines that look like an ugly mess and even sometimes mob farms just to get an automated power system, it's just ridiculous.
Err. Thats the whole reason packs like ftb are so great: all the complex systems you can build. Ofcourse there are a lot of players who go straight for a gravichest but i personally tend to have a biofuel production running before i get something better than my iron armor.
If you just want cool armor ic2 is the best way to start. But most other mods use bc energy and for me those mods are where the fun is.
Currently my base doesnt have a single ic2 machine.[DOUBLEPOST=1367739963][/DOUBLEPOST]
But Pulverizers and Powered Furnaces are horrible. They are slow, energy inefficient, and not upgradable. The Induction Smelter just seems unnecessary except for getting slag, which is not that useful. I don't understand why people would rather use Pulverizers at the start and then move on to Macerators.
Thats why people tend to build more than one after a while. One can easily keep up with a quarry. And one of the biggest benefits is that you can stack it so you for example always have a chest full of glass. You cant do that with ic2 alone.