Wow... in Direwolf's latest episode, I couldn't believe it when he started making his pickaxe out of manyullyn. I'm also surprised he's still sticking hard to moss tools *sigh*.
I did a bit of comparing just to test and the difference, in numbers, between a many head and cobalt head is interesting. a cobalt head would have roughly 2/3rds the durability of a many head.
So by the second time repairing a many tool you'd have to repair a cobalt one three times. However, the many repair takes 2 ardite and 2 cobalt, whereas the cobalt tool would only take 3 cobalt.
The biggest thing though is he built his tool around durability - but when you get moss or flux durability is practically moot, which is why some of the most popular tool combinations actually take advantage of things like stonebound, flux and paper parts, since the durability really isn't important.
I think Direwolf could stand to do a bit more research in some of the things he does this series, I'm not sure how much he does already, but the tinker's info isn't hard to find. Instead of pulling knowledge and ideas from his old series because they "worked fine", he could see what the community has created with some of this stuff. There are at least a few places where the community is way ahead of Direwolf in finding 'better' solutions, tinker's tools being one of the more glaring ones. Obviously "better" is subjective, but in this instance I mean usually more efficient/effective/faster/etc.
I did a bit of comparing just to test and the difference, in numbers, between a many head and cobalt head is interesting. a cobalt head would have roughly 2/3rds the durability of a many head.
So by the second time repairing a many tool you'd have to repair a cobalt one three times. However, the many repair takes 2 ardite and 2 cobalt, whereas the cobalt tool would only take 3 cobalt.
The biggest thing though is he built his tool around durability - but when you get moss or flux durability is practically moot, which is why some of the most popular tool combinations actually take advantage of things like stonebound, flux and paper parts, since the durability really isn't important.
I think Direwolf could stand to do a bit more research in some of the things he does this series, I'm not sure how much he does already, but the tinker's info isn't hard to find. Instead of pulling knowledge and ideas from his old series because they "worked fine", he could see what the community has created with some of this stuff. There are at least a few places where the community is way ahead of Direwolf in finding 'better' solutions, tinker's tools being one of the more glaring ones. Obviously "better" is subjective, but in this instance I mean usually more efficient/effective/faster/etc.