I've got plenty of Apatite. It typically generates at higher altitudes like extreme hills biomes.anyone else notice that apatite ore, used in Forestry fertilizer, isn't in the world gen? at least there's alternate recipes for it. i even ran an ender quarry in a creative world to double check, no apatite.
Just to let you know... the mod pack team doesn't decide what goes in the DW20 pack. If it's in the pack it's because DW wanted it. It's basically put together by FTB for Dire. He decides the mods, they make it work and do the tweaking to get everything to play nice.Played for a few hours this evening, and the pack overall seems to be working pretty solidly for me. The only issue that's really stuck out is the oregen is very odd. Copper seems to be at y<30, and gold seems to be spawning in a much larger band (and in greater quantity) than expected. Diamonds seem quite scarce, but that could simply be my luck at this point. I'm also removing dense ores. It's absolutely not needed.
@asb3pe I'd argue that it's just as easy to type "/gamemode c" as it is to switch to bat form, so nothing really added there. I will concede, however, that 1x1 piping is nice, but still not worth including a mod. Regardless, still just my preference.
ore gen has changed and inthe launcher is a link to a google doc which lists all the layers for ores ... also for me personally diamonds spawn a lot if i mine arround layer 3 (i got a stack in less then 5m with frotune 3 (mining a 3x3 tunnel with hammer))
I'm well aware of that; thanks for sharing with the class, I guess.Just to let you know... the mod pack team doesn't decide what goes in the DW20 pack. If it's in the pack it's because DW wanted it. It's basically put together by FTB for Dire. He decides the mods, they make it work and do the tweaking to get everything to play nice.
The repair enchant now consumes Vis from your wand.Can anyone elaborate on how the Repair enchant works in this version of Thaumcraft? I have two items with Repair II on them, and neither of them have repaired a single point in several hours of play. I was wondering if there's a resource I need to be near, as when in previous versions of Thaumcraft you had to be within an aura node's influence to drain it for repairs.