updated to 1.0.3. None of my tesseracts were working. I am wondering if it has something to do with how I updated the server. I downloaded a fresh server. Got it set up. Then moved over only the server.properties and save file.
Just took down at least 12 tesseracts and replaced them with the ender io counterpart. Was to put off by the problem to really think it through. So just cheated up the new ones. Didn't connect having four of them already to the fact I could have got a minimum of stuff up and running till I made more. May need to delete this save and go back to a backup to try that out.
So, recently found a bug. I tried to convert yellorium into blocks and it turned into uranium blocks. Not fun.
If so then you can still launch it offlineDoes the server have the hiccups today?
While I've been lucky, it seems to be a fairly common problem with 1.7 packs. Try installing Fastcraft and use a different mini map, for starters.Is anyone else have massive lag, to the point where you have to completely quite out and restart the game. ( yes my computer can handle they game and no I haven't edited the mod pack with the exception of taking hats and hat stands out)
Based on the log, the server's crashing whenever it loads a certain block and/or chunk. Looks like an NBT tag is corrupt or just broken.Hey, my server is having issues in that it crashes whenever someone logs on. We're using the Direwolf20 1.7.10 1.0.3 version. I've tried updating, re-downloading all files except for the world file, and deleting player files. Any idea what's going on? Link to crash report: http://pastebin.com/Xub2qdj8
Hey thanks for replying! Is there any way to easily find what blocks have been recently placed?Based on the log, the server's crashing whenever it loads a certain block and/or chunk. Looks like an NBT tag is corrupt or just broken.
Your best bet would be to use MCEdit to remove any recently placed blocks then. Backup the world before doing so.
I'm afraid not, the best you can hope for is to talk to the players, or remove parts of the world with a 'trial and error' approach of locating the area where the problem is.Hey thanks for replying! Is there any way to easily find what blocks have been recently placed?
So after a few hours of testing, I triangulated the area that seemed to have the bad chunk. I went into MCEdit Chunk view and selected the chunks that I knew were fine and pruned so it deleted every other chunk. It deleted almost all of the map, but luckily other than a small sliver of a player's island, the important stuff was retained. When I restarted the server, it regenerated the deleted chunks and everything seems fine other than more than normal lag from constantly generating chunks. Thanks a lot for your help Antaioz!I'm afraid not, the best you can hope for is to talk to the players, or remove parts of the world with a 'trial and error' approach of locating the area where the problem is.