MJ to magma crucibles (better if you feed them with netherrack) and lava to geothermal generators. There's no block to make a direct conversion though.
Is there a simple way to convert MJ to EU in the current version of DW20?
To my knowledge, no. At least if you're also going for efficiency.Is there a simple way to convert MJ to EU in the current version of DW20?
Two ways: Grow a silverwood tree near your base, it will create a pure node inside its trunk at head level when it grows. Note that bonemeal won't work on it, but the bonemeal effect of the Hoe of Growth (or just time) will, and that chopping the tree won't disturb the node. You can then grow another silverwood near it, and the notes will fuse together, creating a bigger node. This can be repeated until you run out of saplings, or until you can't stand the flux. Also note that I managed to create a pure node in this manner with over 1000 vis, with no higher than "High" flux at any given time.Question with Thaumcraft
How exactly does one move an aura node so that they can get aura wherever they want?
1how many reactor ticks are in a second?
but how many reactor ticks in one second?1
Uranium and plutonium goes for 10000 reactor ticks.
Thorium lasts 5 times longer.
Reactor Tick - A reactor 'ticks' once every second. This is when heat, EU generation, and cooling is calculated. (Not to be confused with EU ticks which is a completely different measurement)but how many reactor ticks in one second?
ok, thanks, thought that was a typoReactor Tick - A reactor 'ticks' once every second. This is when heat, EU generation, and cooling is calculated. (Not to be confused with EU ticks which is a completely different measurement)
From http://wiki.industrial-craft.net/index.php?title=Nuclear_Reactor
So, yeah, he did answer you, the little number at the top of his post.
Hey All,
I am currently playing with Reactors and have two banks of MFSU's 10 in each. Slowly charging up to 100%. No I dont really have to many Safety Measures in place. It is however a no heat, pretty stable build.
My question is: What do I use to to switch from one bank to the other. A Gate? (Should have been an Electrician) So fibre cable from reactor splits at a point and charges both ATM. I want to be able to Flip a Switch and Charge each bank seperately.
Yes probably a Really Simple question. With a very Simple Answer. Could even be out there on Google and here I am asking the FTB community.
I bet some are ing right now.
Why do you have two separate banks?
You should be able to set the last MFSU to output redstone signal when full, and then connect that to a splitter cable to disable that pathway until it runs down on power. You could set up a state cell to make the second to last MFSU output redstone when full and, when it stops outputting, start charging that bank again if you want it to run up and down in charge more evenly.
Why two banks? Don't MFSU's explode when there's nowhere for the power to go?
How do I know what MFSU is going to be the last to charge? Will it be the closest to the input?
Will have a play around with the splitter cable.
Ok so Splitters need a redstone signal?
Have a splitter in place, checked that all my MFSU's are set to "emit when full" yet both banks are still charging. Turned on the Mass Fab located at each side of the Banks to drain one side. Still charging both sides.
The splitter cable will change its texture when it is "split". It requires a redstone signal, and does NOT work with red alloy wire. Use normal redstone with it to test.
Cool Tyvm. Bit like timers to redstone tube. Wont accept red alloy wire.