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noskk

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Jul 29, 2019
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You can't apply rich slag to dust anymore, right now you can only use it to ore, as a way to triple the yield..

Btw you get 3 platinum per 1 rich slag+sheldonite ore (that's GT platinum ore), but you get 2 extra iridium nuggets in industrial grinder with mercury so...
 
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Dare2Win

New Member
Jul 29, 2019
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Is there a way to make a variable in CC to add 1 for every movement? So i could make the turtle go up and it would know how much to go back down?
 

Guswut

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Jul 29, 2019
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Is there a way to make a variable in CC to add 1 for every movement? So i could make the turtle go up and it would know how much to go back down?

Yes, there is. Although I don't think there is a "simple" way. The basics is this, though: In your program, instead of using turtle.up(), you could make your own function (http://computercraft.info/wiki/Function_(type)) for movement. You'll want one for all six forms of directional movement, and possible two more for turning.

In your functions, you do a turtle.up(), but then you also add one to a variable called iTurtleYLocation (for example). When you move down, in your move down function, you subtract one.

With that, you will know your exact location from the start.
 

Dare2Win

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Jul 29, 2019
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Well,Thanks. It isnt that important,just wanted to know incase of future uses. Isnt really required for a redwood program :p
 

Guswut

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Jul 29, 2019
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Well,Thanks. It isnt that important,just wanted to know incase of future uses. Isnt really required for a redwood program :p

It is not too hard to do after you get your brain wrapped around doing it that way, so I'd suggest making it a habit.

~~~

I've got my own question: How the heck do people deal with water pools when using a quarry? Usually, I end up hitting at least one underground pool which floods my quarry area, and when I come to deal with my quarry I've got to do one of a few things:

  • Use blocks to kill the water blocks.
  • Drop lava on it from the top to remove the water blocks
  • Use a Wand of Cooling to remove the water blocks
In turn, this ends up causing a LARGE amount of water updates and massive lag (thankfully it is in an age). Is there some sort of simple way I've overlooked? Maybe a buildcraft pump (still going to lag, though, darn it)? Anyone? Please? Heheh, thanks!
 

Poppycocks

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Jul 29, 2019
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It is not too hard to do after you get your brain wrapped around doing it that way, so I'd suggest making it a habit.

~~~

I've got my own question: How the heck do people deal with water pools when using a quarry? Usually, I end up hitting at least one underground pool which floods my quarry area, and when I come to deal with my quarry I've got to do one of a few things:

  • Use blocks to kill the water blocks.
  • Drop lava on it from the top to remove the water blocks
  • Use a Wand of Cooling to remove the water blocks
In turn, this ends up causing a LARGE amount of water updates and massive lag (thankfully it is in an age). Is there some sort of simple way I've overlooked? Maybe a buildcraft pump (still going to lag, though, darn it)? Anyone? Please? Heheh, thanks!

Actually I usually flood the quarry myself - to void having the bottom be all lava. After that I just kill that one source block and any other source blocks in the walls. You're right about the update spam though. Hm.
 

Guswut

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Jul 29, 2019
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Actually I usually flood the quarry myself - to void having the bottom be all lava. After that I just kill that one source block and any other source blocks in the walls. You're right about the update spam though. Hm.

I used to do that, but it really doesn't matter as I'll often hit an underground lake, and then I've got more water blocks to kill. So, when I remove that single block, the water settles down until it gets down to the level of those source blocks. Then it sticks around until I wand of cooling it.
 

Bigglesworth

New Member
Jul 29, 2019
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You can't apply rich slag to dust anymore, right now you can only use it to ore, as a way to triple the yield..

Btw you get 3 platinum per 1 rich slag+sheldonite ore (that's GT platinum ore), but you get 2 extra iridium nuggets in industrial grinder with mercury so...
Thanks for the info!
 

Peppe

New Member
Jul 29, 2019
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I used to do that, but it really doesn't matter as I'll often hit an underground lake, and then I've got more water blocks to kill. So, when I remove that single block, the water settles down until it gets down to the level of those source blocks. Then it sticks around until I wand of cooling it.
Turtles eat water source blocks when the move into them. Could write a fast moving clear program...
 

Guswut

New Member
Jul 29, 2019
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Turtles eat water source blocks when the move into them. Could write a fast moving clear program...

Ah, that isn't a bad idea at all. And I've got loads of excess EU to feed them. Thanks! If anyone else has any other ideas, feel free to post them, as well.
 

wildc4rd

Well-Known Member
Jan 29, 2013
185
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How many blocks/chunks does a world anchor keep loaded? I want my sorting system, as well as its power supply to stay loaded and need to know the best way. Sub question, what would be the use of a chunk loader rather than the world anchor.

Thanks in advance!
 

Guswut

New Member
Jul 29, 2019
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How many blocks/chunks does a world anchor keep loaded? I want my sorting system, as well as its power supply to stay loaded and need to know the best way. Sub question, what would be the use of a chunk loader rather than the world anchor.

Thanks in advance!

http://feed-the-beast.wikia.com/wiki/World_Anchor

The World Anchor is a block from Railcraft which keeps the neighbouring 9 chunks in memory.

A "world anchor" is just another name for a chunk loader. Although the world anchor can be placed into a cart, which could be useful, but they require fuel. You should review the ChickenChunk chunkloader (http://feed-the-beast.wikia.com/wiki/ChickenChunks).
 

wildc4rd

Well-Known Member
Jan 29, 2013
185
36
53
Perfect, cheers! any idea how to toggle the 'anchor aura' though? I can't see anywhere to bind it, and F9 is Voxelplayer.
 

Omicron

New Member
Jul 29, 2019
2,974
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Has anyone tested how Forestry's multifarms perform in their default, "diamond" shape compared to the optionally configurable "square" shape?

As in: do they lay down the same amount of soil? Do they plan the same amount of things on that soil? Are they less or more efficient in terms of where they place water holes? Does it have any noticeable effect on the output over time?
 

wildc4rd

Well-Known Member
Jan 29, 2013
185
36
53
What is the easiest way to get fuel out of a load of fuel cells and into a railcraft tank?
 

Omicron

New Member
Jul 29, 2019
2,974
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The easiest way is inserting the fuel cells into the appropriate slot in the Railcraft tank.