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rhn

Too Much Free Time
Nov 11, 2013
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Hmm seem to remember reading someone asking about this or something similar before, but haven't been able to find it again.

I recently moved my 1.6.4 TPPI singleplayer world onto a server. I managed to find the JourneyMap files and copy those over so I kept all my explored maps(Just copied the SP content into the MP folder). My problem lies in Zan's Minimap waypoints. Where are they stored and is it possible to "transfer those over" so I have those with me when I log in on the server?
 

PhilHibbs

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Jan 15, 2013
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Birmingham, United Kingdom
Well I'll test it in the morning. Basically, I need a ton of sky stone, and I don't want to mine it manually cause it takes so much time. :p I expect it'll work. Might try out a wand of excavation as well
Resonant Exchanger is how I got my stacks of sky stone. My initial foray into a meteor was done by tedious placement of a Terrain Smasher.
 

jordsta95

New Member
Jul 29, 2019
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Resonant Exchanger is how I got my stacks of sky stone. My initial foray into a meteor was done by tedious placement of a Terrain Smasher.
I find using JordsUtils to be a great idea. All pickaxes added by the mod break obsidian almost instantly (think like breaking stone with an iron pickaxe - for the slowest pickaxe)
It took me about a minute to mine out a fairly large meteor yesterday using the most basic pickaxe added by the mod ;)
 

asb3pe

New Member
Jul 29, 2019
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How do I make Autarchic Gates in Infinity modpack? BC Silicon has added something called an "Integration Table" but I can't find any info in wikis for this table? How is it used to make Autarchic Gates, anyone know? The recipes in Infinity for it seem to be blank, or at least they don't make any sense to me.
 

Pyure

Not Totally Useless
Aug 14, 2013
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Waterloo, Ontario
How do I make Autarchic Gates in Infinity modpack? BC Silicon has added something called an "Integration Table" but I can't find any info in wikis for this table? How is it used to make Autarchic Gates, anyone know? The recipes in Infinity for it seem to be blank, or at least they don't make any sense to me.
I've used the integration table, I wish I could remember the specifics.

I *think* you need to make a pulsating chipset and attach it to a standard gate in the integration table. Try that?
 
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asb3pe

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Jul 29, 2019
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I've used the integration table, I wish I could remember the specifics.

I *think* you need to make a pulsating chipset and attach it to a standard gate in the integration table. Try that?
That does make perfect sense Pyure, exactly what I was thinking - because I see the words "Installed Expansions: Autarchic Pulsar" in NEI when I look up "autarchic" and browse thru the gates.

Edit: Confirmed. Infinity recipe in NEI is blank, but you just replace the Assembly Table with the Integration Table, then one Gate plus one Pulsating Chipset equals an Autarchic Gate via the laser power. Once installed, the gate is animated now, so it looks a lot nicer than previous versions did IMO.
 
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rouge_bare

Well-Known Member
Oct 4, 2014
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You have a gate, and you put it and a special chipset in the table to combine them. (The special chipsets are pulsating (Autarchic Pulsar), Quartz (Redstone Clock) and Comparator (Redstone Fader) if I remember rightly). the finished gate stays in the table, so unlike the Assembly Table you do not need an adjacent chest to output to.
 
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PhilHibbs

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Jan 15, 2013
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I'm having problems with my frame bore. Four of the terrain smashers aren't smashing. They've all got itemducts behind them, they are connected, they are all set to output to the back, redstone ignored. Each time it moves, the same four smashers, two pairs diagonally of adjacent ones, refuse to break the block in front of them! I break and replace the smashers, and the next time it moves, four or five different terrain smashers stop working. Any ideas?

Also my wireless remote keeps glitching. I have it set to channel 2, a receiver back at the base on 2 through a toggle latch and transmitting on 1, which locks out the timer on the frame bore. So I use channel 2 to toggle the frame bore on and off. I keep having to switch the channel 1 receiver on the bore to a different channel and back again, and changing the channel on the remote up and down to make it work, and the names won't persist either.

*Edit* This is Infinity 1.2.1, I'm trying the latest version now.

*Edit* Hm, it seems to be when there's water in front of some of the terrain smashers that some of them get stuck. It's mostly clearing itself now if I leave it for long enough, except that the trailing line of smashers that's clearing the layer of blocks below (because the bore has to be above the BuildCraft spring water blocks) keeps leaving lines behind un-broken.
 
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loboca

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Jul 29, 2019
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Is it on a chunk boundary? Are you using any covers? Are they all placed right? Pics might be helpful.
 

PhilHibbs

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Is it on a chunk boundary? Are you using any covers? Are they all placed right? Pics might be helpful.
Ok here's the base of the machine:
That is mid-movement so you can see that the line of breakers at the back is about to move on and leave the stone behind, and that the ducts connecting them to the ender chest is currently disconnected whilst the machine is in mid-inchworm. The impulse ducts at the top continue up another 18 blocks. Here's a side view:
And here it is in the middle of clearing out the layer in front of it, it's breaking blocks somewhat randomly once per second:
I suspect that maybe the ducts are a bottleneck. I'm thinking of replacing them all with warp item ducts, but that's a lot of removing and replacing of ducts and covers!
*Edit* Mmm, no. Eventually, all but one of the blocks underneath the smashers broke, the nearest one will not break.
I just tried attaching a retriever to the ender chest end of the warp ducts, and the game crashed. Maybe that will un-block the smasher when I re-load...
*Edit* Nope, retrieval nodes don't make any difference, and replacing everything with warp ducts doesn't work either. My conclusion is: Thermal Expansion and Thermal Dynamics Frame Bores are simply not reliable. Shame, I know AE2 works, but everyone's doing that these days. Any suggestions what else I can do with these 182 terrain smashers? I guess I'll keep hold of them until I find an Uncrafting Table.
 
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leosky

New Member
Jul 29, 2019
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My friend gets "cannot connect to server"
I portforwarded and made 2 entry rules in the advanced firewall options (tcp and udp).
I dont know what to do
 

TheSepulcher

New Member
Jul 29, 2019
106
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I cant add aromas mining dim to infinity pack. I cant load the world when i install it. Any ideas why?(aroma1997core installed)
 

malicious_bloke

Over-Achiever
Jul 28, 2013
2,930
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AOBD is a fantastic little utility, added mod compatibility for ore processing is orgasmically cool. But something is missing.

Is there, somewhere in the depths of the interwebs, a way to make nether ores processable in Mekanism's ore processing setup? The machines just outright refuse to let me drop blocks of nether ores into them...
 

DrowElf

New Member
Jul 29, 2019
651
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AOBD is a fantastic little utility, added mod compatibility for ore processing is orgasmically cool. But something is missing.

Is there, somewhere in the depths of the interwebs, a way to make nether ores processable in Mekanism's ore processing setup? The machines just outright refuse to let me drop blocks of nether ores into them...
Or you could, you know, just put them in a furnace first.
 

rhn

Too Much Free Time
Nov 11, 2013
5,705
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Or you could, you know, just put them in a furnace first.
Actually this only works on the nether ores that rewards gem like stuff. Metals like Iron, copper, tin, gold, silver and lead (which is what Mekanism processes) just smelts to ingots.(atleast in TPPI).

EDIT: Or actually it seems the Induction Smelter(sand/slag +nether ore) or Alloy Smelter will reward the 2x normal ore.
 

DrowElf

New Member
Jul 29, 2019
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Actually this only works on the nether ores that rewards gem like stuff. Metals like Iron, copper, tin, gold, silver and lead (which is what Mekanism processes) just smelts to ingots.(atleast in TPPI).

EDIT: Or actually it seems the Induction Smelter(sand/slag +nether ore) or Alloy Smelter will reward the 2x normal ore.
IIRC, they normally smelt into the standard ore version, apart from a few which don't have a standard version or are just weird (looking at you nether saltpeter).
 

CuriousKey

New Member
Jul 29, 2019
150
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Why not wand of equal trade it (assuming the pack has Thaumcraft)
Why did I not think of that? :O I seem to have a really big blindspot for the equal trade focus. :p This isn't even the first time I've come up with elaborate ways to mine stuff with thaumcraft, only to remember it has a wand focus that solves it all for me. :p
 

Rathengar

New Member
Jul 29, 2019
22
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Any idea why my server gives the "trouple cant keep up" message when i try enteract with machines like "Filler" to see its inventory , sometimes it outright makes server freeze and i cant log or see it online. As i write this i jsut crashed server trying to pick the "filler" up. Same problem when i tried pick up my Quarry yesterdat, i crashed several times and it backlagged and was still placed when i got back online. a few times it even crashed (froze) aswell . finally after a very hard period of "cant keep up" it finally stayed as removed, but it was gone completely, was not there to be picked up again. Both also sometimes kick people off , and i mean people who dont even mess with the machine gets kicked off when another fiddles with one randomly.

Those two machine are from same mod right ?

I run the FTB Infinity server , no mods added or anything. It runs as i downloaded it.

I tried look for a crash report and honestly i was not able to find a single one. I could use help locate that aswell so i can give you better info if you need any.

Thanks for your time.