I think I will find somewhere to hang a bloodwood tree farm. Can use the extra wood for my charcoal production, running my main area off charcoal power (with a separate power network running off mob essence and lava in specific areas) but am slowly losing power as I'm expanding, plus in effect I'm burning my Oak Wood for charcoal, which slows down my hording quest (26k out of 100k... ouch), so I need to phase my charcoal production over to another wood source. Blood wood sounds like it would be perfect.
Would it be worth having a platform under the bloodwood tree? I notice that with normal trees you do get normal leaf despawning at times, so there are saplings/apples floating around that MFR hasn't harvested itself. Mustn't lose those resources!
You can do. Given the sizes they grow to, I can't say that I'd bother. Simply placing one activator with saplings, and one with bonemeal (which, unless I'm mistaken, you are probably swimming in at this point), you soon have more than you will ever need. I think I had 4 or 5 singularities from just piping the wood straight into the condenser after a little while.
it's a pain to automate though, especially if you want all the slates which requires a separate altar for every tier, at least you can pipe LP around
so a T3/4 altar with all sacrifice runes to collect the LP and have it piped out, then a T1 with your blood orb for your network, then an altar for every tier with speed runes with interface with the patterns filtered import buses for the output.
and you need a separate ritual for each alchemy recipe
Doesn't need a vast amount of automation on the item level, I've found. I grab a stack of slates of each level, and another, if I get to the stage of needing them.
In my world at the moment, I have 3 T5 altars (interestingly, they can share edges, so 4 T5 altars only need 9 beacons, rather than 16). One is rammed with sacrifice and dislocation runes, with a well of suffering atop it, and a witch spawner (and slaughterhouses, for when I don't need them any more). That pipes LP out into the AE system. The second altar is filled with a combination of dislocation, speed and orb upgrades, and keeps my blood network perpetually charged. The third is dislocation and speed, with a hopper feeding into it, and an itemduct leading out, that's for crafting when I need it.
Once you get the dagger of sacrifice, make a villager spawner room filled with conveyors dropping them onto the altar, you never really lack for LP.