it is possible that they have despawned now....but hopefully my update can get pushed through soon so we can update the server. It is usually quicker than this to get updated, but holidays....
There is only one thing you need to do. Change DraconicEvolution to draconicevolution thats it.
Hello, I am a bit new here. I tried to run your pack and got this errorCould you have a look and tell me what is wrong?---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 1/3/15 5:30 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:452)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:452)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 638709896 bytes (609 MB) / 756023296 bytes (721 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 4 total; -Xms256M -Xmx2048M -XXermSize=256m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Soartex_Fanver[1.7.x][FTB]]
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Right click a vanilla spawner with a draconic core.It was draconicevolution to start with, it was also blacklist to start with for some reason. Also, I cannot seem to get the spawner mechanic working. It says to right click a vanilla spawner but nothing happens(I assume Blaze spawners are still vanilla). Couldn't find anything in DE configs about that other than soul drop rates.
I believe he respawns after a certain amount of time but im not sure how long exactly.So I started playing this modpack today, and noticed that when I killed Carnow for the "Bandit Clearing" quest I didn't get the Medallion so I cannot turn in the quest. How do I fix this without having to restart?
Another thing I found there's a quest in " The Age of Industry" in the quest book that's called "Even Better" it wants you to "manual submit" an Alumite ingot and a ball of moss and in return you get a block of alumite. For some reason if you submit 2 balls of moss the quest gets completed. Also with the quest that follows. If you submit 1 zombie head and 2 skeleton heads it gets completed.
Figured I'd say something.
I will double check, but only after the new update is finally released for you guys since ars magica updated with quite a few bugfixesHello, I am having issues with ars magica, when I walk near an obelisk or celestial prism, I get a mana regen boost and a combustion effect (Possibly from brewcraft) Is this an id confict and can it be solved or is the mana regen supposed to come with combustion?
First, not enough memory allocated (your max is 1.8GB, second, that looks like a launcher error, so you will need to report that to them.Hello, I am a bit new here. I tried to run your pack and got this errorCould you have a look and tell me what is wrong?---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 1/3/15 5:30 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:452)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:452)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_71, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 638709896 bytes (609 MB) / 756023296 bytes (721 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 4 total; -Xms256M -Xmx2048M -XXermSize=256m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [Soartex_Fanver[1.7.x][FTB]]
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
The medallion always drops, albeit it may have bounced away somewhere. But if you missed it, you will either need to wait for him to respawn, or copy the region files over from the template and overwrite the ones in your save.So I started playing this modpack today, and noticed that when I killed Carnow for the "Bandit Clearing" quest I didn't get the Medallion so I cannot turn in the quest. How do I fix this without having to restart?
Looks like you may have made one change too many. Wait for the new update and try it again.It was draconicevolution to start with, it was also blacklist to start with for some reason. Also, I cannot seem to get the spawner mechanic working. It says to right click a vanilla spawner but nothing happens(I assume Blaze spawners are still vanilla). Couldn't find anything in DE configs about that other than soul drop rates.
1. Fly up into the ring, by the time you are able to enter the temple you should have at least killed a bat.Hi, I recently started a small Tolkiencraft server with some friends. Although we enjoy it a lot, its hard to find information and we have encountered a couple problems.
1) When we entered Middle Earth, we couldn't get back to the starting city. The ring is to high and we cant place blocks underneath to get on the right level. We would also love to go to the other 'building' dimension, but that's not possible as long as we cant leave middle earth.
2) The quest book and the quests you get from NPC's work great, but how do we get started with the LotR quests? We don't get more then a couple side missions from hobbits.
3) Creating tools (vanilla or tinkers) seem to be semi disabled? What is the reason? What is the alternative? Can i change this in config?
Thanks
I will double check, but only after the new update is finally released for you guys since ars magica updated with quite a few bugfixes
First, not enough memory allocated (your max is 1.8GB, second, that looks like a launcher error, so you will need to report that to them.
The medallion always drops, albeit it may have bounced away somewhere. But if you missed it, you will either need to wait for him to respawn, or copy the region files over from the template and overwrite the ones in your save.
Looks like you may have made one change too many. Wait for the new update and try it again.
1. Fly up into the ring, by the time you are able to enter the temple you should have at least killed a bat.
2. The LotR quests are basically side quests right now as it is a mod in beta. The upside is that more content is in one update to that mod that almost every update to minecraft...lol
3. yes, there was a bug in iguana tinker tweaks, will be solved in the next version, but you can change the line in the main.cfg from DraconicEvolution to draconicevolution
I had the same problem (I had to reload from Backup) Permanent Combustion effect on myself. Now I know not to go near obelisks.Hello, I am having issues with ars magica, when I walk near an obelisk or celestial prism, I get a mana regen boost and a combustion effect (Possibly from brewcraft) Is this an id confict and can it be solved or is the mana regen supposed to come with combustion?