[1.7.10] Regrowth - A WIP HQM pack - Now Listed!

Mordenkainen

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So I spoke to InfintyRaider and it seems that due to the continued demand for 1.7.10 he will probably be doing another 1.7.10 release of Agricraft.

Due to this I will not be releasing the fixed version I made but will instead submit the fix to him so that it can be included in his build.

In the short term if you need the fix, you can check out my fork of the repository and build it youself. The project is well set up and is no problem to check out and build yourself (assuming you know how to build a mod).

Edit - no need to check out my fork. I.R. already took my code so you can just build his 1.7.10 branch.
 
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slaw0

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Anyone has a problem crafting the compost bin? I put the parts onto the crafting table and nothing shows up at the result. Nei shows the recipie too, but I simpli cant craft it :(
 

MadTinkerer

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Anyone has a problem crafting the compost bin? I put the parts onto the crafting table and nothing shows up at the result. Nei shows the recipie too, but I simpli cant craft it :(
Could be you are using a slab that doesn't have a dictionary entry in crafting the piece, or the recipe doesn't allow for it. If that's not the case then just try restarting - sometimes you will lose the ability to craft items due to some unknown bug, but a restart usually fixes it. I suspect it has something to do with minetweaker recipe changes, but really haven't bothered to look into it.
 
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slaw0

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Could be you are using a slab that doesn't have a dictionary entry in crafting the piece, or the recipe doesn't allow for it. If that's not the case then just try restarting - sometimes you will lose the ability to craft items due to some unknown bug, but a restart usually fixes it. I suspect it has something to do with minetweaker recipe changes, but really haven't bothered to look into it.
Restart didnt help, but on a hunch I tried using different slabs and sticks, I was only just one kind, and it turns out you have to use at least one of each from the Natura mod.
 

d9phoenix

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I make them all the time out of various woods. Generally tho i just use the dead wood planks made into slabs (becomes oak).
 

netmc

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I ran into a little "problem" this evening with my automated sprinkler system.. I have it hooked up to a switch and have it turned off. All of a sudden, the sprinklers turned on even though I hadn't changed anything. I looked at the control levers and all of them are off. I checked the actual valves themselves, and they were turned off as well. It was just then that I remembered I was in a middle of a thunderstorm and it was "raining", and the tanks were collecting the rain water. lol. :oops::p
 

L0neGamer

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Jul 29, 2019
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My Steam boiler blew up :/

How many water pumps are necessary for continuous steam production in a full-size high pressure solid fuel boiler?
 

MadTinkerer

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My Steam boiler blew up :/

How many water pumps are necessary for continuous steam production in a full-size high pressure solid fuel boiler?
Depends on how you power it. Max power on a pump (I believe 10MJ in old BC power, I think that's 100RF) will draw 20 buckets of water/second. Not sure if you can put a pump directly next to a boiler and have it auto output to that. Piping might be an issue, but drawing water shouldn't be.

You also might want to look at the everfull urns. It's probably more compact to place them underneath your boiler.
 

L0neGamer

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Depends on how you power it. Max power on a pump (I believe 10MJ in old BC power, I think that's 100RF) will draw 20 buckets of water/second. Not sure if you can put a pump directly next to a boiler and have it auto output to that.
I had a singular pump underneath, and it auto-output. I also had it connected to my power system., so it should have been continuously powered

Typing this, I now realise that it probably was the switch over to mekanism power wires that resulted in the explosion, since there's compatibility problems between BC power and Mekanism power.

I haven't got much into Witchery, and therefore Thaumcraft, yet. What kind of setup do I need for witchery?
 

Mordenkainen

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I had a singular pump underneath, and it auto-output. I also had it connected to my power system., so it should have been continuously powered

Typing this, I now realise that it probably was the switch over to mekanism power wires that resulted in the explosion, since there's compatibility problems between BC power and Mekanism power.

I haven't got much into Witchery, and therefore Thaumcraft, yet. What kind of setup do I need for witchery?
For the early stuff? An altar surrounded by a fairly large area of plants, trees, long grass etc. A witchery cauldron. Rowan, hawthorn, and alder saplings/wood. A witches oven and 3 fume funnels. Snowbell, mandrake, wolvesbane, and garlic.

That should enable you to progress to making the item you need to get into Thaumcraft.

Treefyd seeds. IIRC they are toward the upper right on the witchery page in the quest book.

You may need to set up the ritual circle to charge attuned stones... I forget.

BTW. I feed my full size HP boiler using a single everfull urn attached to the firebox via an emerald fluid pipe and powered with a single autarchic gate. Seems to keep up fine.
 
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Mordenkainen

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If ya don't mind, I'd like to see your setup? This would be my first time with witchery, so I'd not want to get it wrong lol
I'm not sure my a pic of my setup would help. Since witchery is based on nature, my setup is buried in a rather dense forest and is pretty hard to see. That said, I'll see if I can get a pic tonight.

Also, the Witchery books are very good, and you can find what you need for this ritual in the rituals and circles book. When you unlock the HQM quest for it, I believe it points you at the exact page in the book for it. And, if you get the ritual wrong, it just won't work... So no ill effects. It wont even waste the ingredients.
 
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d9phoenix

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My Steam boiler blew up :/
Recently i had two separate steam boilers explode on me. Both had pumps attached directly to them with power being fed off one of the 8 steam engines attached to said boilers. For some reason the pumps just stopped outputting, i noticed this also on my water tank i was using for feeding water to my botania and thaumcraft areas (before i got the everfull urn).

I had to break the pump and replace to get it to start pumping again, but it would just stop again some time later. Honestly i have stopped using pump's long term. Started using the Urns where ever possible.
 
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Mordenkainen

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I can't remember, is the Mekanism pump available? I remember that being quite good in my kitchen-sink pack.
I believe it is.... But frankly I try to avoid most of the Mek stuff. It just seems to keep breaking and causing all sorts of wierd issues for me. That said, I am about to start putting together a reactor, fuel production, and large scale energy storage because other than Mek this pack has no options. Hopefully I dont get repeats of the issues I had with the logistical transporters.

Also, I highly suggest teching in the magic mods as quickly as possible in this pack. In most cases they offer better alternatives than the tech mods for many of the same tasks, and often ways to do things you simply couldn't do with the tech mods alone. They also provide ways that greatly speed up your development, like Agricarnations and the Rod of shifting crusts, grant flight, speed up the growth of animals, allow automated mob frams, etc.

I just find that when I focus on getting access to all the magic mods as quickly as possible, everything else is easier.
 
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Lady_Oolong

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You also might want to look at the everfull urns. It's probably more compact to place them underneath your boiler.
I thougt the Everfull Urn was in Thaumic Tinkerer? (It was part of Thaumcraft 2 but Azanor never added it in 3+) If it is available, I want it so very much as I've got so many water-requiring kettles, cauldrons, etc that are in places not condusive to running pipes.
 

Mordenkainen

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I thougt the Everfull Urn was in Thaumic Tinkerer? (It was part of Thaumcraft 2 but Azanor never added it in 3+) If it is available, I want it so very much as I've got so many water-requiring kettles, cauldrons, etc that are in places not condusive to running pipes.
It is available but I believe it only does the "magic filling" with the petal apothocary, crucible, and vanilla cauldron.

All other blocks must be connected to via pipes. (Kettles, witches cauldrons, etc.)
 
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Lady_Oolong

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It is available but I believe it only does the "magic filling" with the petal apothocary, crucible, and vanilla cauldron.

All other blocks must be connected to via pipes. (Kettles, witches cauldrons, etc.)
Bucket/bottle fill source is still fine. Where is it in the Thaumanomicon?