Maybe before redownloading go creative and see if graves are there? If you die in creative than you know something is really buggy.
Umm is it a hungry node at that location? hungry nodes like to attract thing and people and kill them off like the squids are atm. Also i found the item i was looking for in botania to help me get rid of water its a bucket with 2nd tier mana ingots which can be used to get rid of liquid instead of holding it.
thank you, it's all working nowFlowers link to spreaders when they're planted, but won't link to new spreaders that are placed down afterwards. Shift-right click your Wand of the Forest on the air to put it in bind mode, then Shift-Right click a flower and then the spreader to link it to the spreader.
Sorry, but it definitely sounds like a hungry node. Even the death message makes sense, as if you died to the damage from the node the game would interpret it as falling out of the world since it deals void damage.no nodes ..
Sorry, but it definitely sounds like a hungry node. Even the death message makes sense, as if you died to the damage from the node the game would interpret it as falling out of the world since it deals void damage.
hungry node dont kill player by throwing them out of the world and i will by not able to move form it ( its not my first rodeo with this pack ) goggles of revealing don't show nodes in area ( but near my grave uderwater masive lagg )it is a hungry node from thaumcraft they kill you and absorb any block near it to create essence
Thought so when i looked at the squid picture it looks like the node is right above there head. Hungry nodes are annoying to deal with but if you can get it into a jar its very useful for later thaumcraft.
The crater is only going to show up if it's had time to pull things in. I'm pretty certain it's still gonna be a hungry node. I can't see any reason there would be a swarm of squid above water beyond that, not to mention that neither screenshot really would show the node. First, because he's dead. Second, because he probably isn't wearing goggles. Third, because it's surrounded by squid. Makes it quite difficult to seeI'm not seeing any nodes in that picture. There are a couple of 'death puffs' (the particle effect when a mob dies), but those look different from a node, both with and without the Goggles. (And like Maka, I've seen actual hungry nodes in this pack. SeaWind's description of a huge crater is spot-on for a hungry node.)
Squids have been spawn by me to test mobs interaction with this bug ...The crater is only going to show up if it's had time to pull things in. I'm pretty certain it's still gonna be a hungry node. I can't see any reason there would be a swarm of squid above water beyond that, not to mention that neither screenshot really would show the node. First, because he's dead. Second, because he probably isn't wearing goggles. Third, because it's surrounded by squid. Makes it quite difficult to see
Don't forget Occam's Razor, now. It'd be REALLY strange/unusual for this to be a bug, and makes much more sense for it to be a known and programmed part of one of the mods in this pack.
I got it after the refinary quest. maybe you need some osmium ingots.On a later-game note, what unlocks the Certus Certification now? I've unlocked all the quests in the 'tech' page now (after removing my player.dat for upgrading from 0.7.4), and that's the only thing missing I believe.
Not a biggie at this point - I had already grabbed the essence a while back - just wondering what I may have missed. I had no Mekanism items (or barely any tech really), so I knew this was relatively safe to upgrade.