[1.7.10] Regrowth - A WIP HQM pack - Now Listed!

NunoAgapito

New Member
Jul 29, 2019
1,159
0
0
So.... the long time converting worlds is caused by HQM trying to match the old saved progress with the new quests and failing left and right!

Removed the HQM data progress before converting a world(this is in a fresh new world. Create, save and exit), it only took seconds. To compare, I tried to convert the same world but not deleting the HQM save files, after 10 mins it still was converting. And suddenly, my pc started to behave strangely. CPU at 100%... FTB console not responding.... And I know exactly what was happening... So I killed all the process and will never find out how much time it would take :(

Why my CPU was at 100% and console stop responding? Crash log was already at 250Mb with errors from HQM and console was having a hard time trying to write on such a big file...

@thephoenixlodge I thing this is a good reason to recommend a world reset or at least to delete the HQM save files and start quests from beginning or cheating. From a previous experience with another pack where this happened, even after the quest save file becomes converted, there will be all sort of problems with the quests so the ideal solution is to delete the file or start a new world.
 

Ouroboros

New Member
Jul 29, 2019
139
0
0
As for cheating in the garden soil on upgrading a well progressed world, that's fine by me. However I find it kind of sad that people are choosing to downgrade to 0.6.5 (all the notable issues of which are fixed in 0.7.x) mostly because of soil requirements, which I warned were happening right near the start of 0.7 development - about a month ago.
Meh, the only reason I'm hanging back in .65 is because quests seem to be pretty badly buggered. No matter what I did, some refused to reset at all. Heck, I've even got like five or six stacks of fertilizer ready to upgrade my farm, but I don't want to upgrade if my questbook is broken like the first time I tried to upgrade to .71.

And for the record, one quest refused to actually complete despite showing itself as completed before going into it (like, not flashing, but also missing components and the immediate next quest was locked, manual detect button was also still usable), a couple after it that were grayed out as a result, and a few various ones that no matter what I did, somehow managed to not actually give the rewards (including reputation) even when I cheat-completed them. Until this gets fixed, there's no way I'm busting my quests.

And here I was, so excited for the new quests, especially now that I can feel okay getting into Thaumcraft. Oh well, back to crossbreeding.
 

NunoAgapito

New Member
Jul 29, 2019
1,159
0
0
Hello! I need HELP!!
after downloading the pack 0.7 today, it keep crashing :) I try to open my existing saved world then I receive the attached message, I click yes then it crash. I run the FTB launcher and the pack again and the crash keeps repeating, I used my backup saves still the same crashes. Pleaaase don't tell me I had to start over.
View attachment 16094
See my previous post. You are probably crashing due to memory constraints. The launcher might crash trying to write on a big crash log and takes the client with him.
 

Nitro Poison

New Member
Jul 29, 2019
52
0
0
Is it posible to create a new world in .71 and import a player inventory from .65?? Id like to play in a new seed but keeping some items from my previous playthru. And if so, how do i do it???
 

rivvest

New Member
Jul 29, 2019
490
0
0
Meh, the only reason I'm hanging back in .65 is because quests seem to be pretty badly buggered. No matter what I did, some refused to reset at all. Heck, I've even got like five or six stacks of fertilizer ready to upgrade my farm, but I don't want to upgrade if my questbook is broken like the first time I tried to upgrade to .71.

And for the record, one quest refused to actually complete despite showing itself as completed before going into it (like, not flashing, but also missing components and the immediate next quest was locked, manual detect button was also still usable), a couple after it that were grayed out as a result, and a few various ones that no matter what I did, somehow managed to not actually give the rewards (including reputation) even when I cheat-completed them. Until this gets fixed, there's no way I'm busting my quests.

And here I was, so excited for the new quests, especially now that I can feel okay getting into Thaumcraft. Oh well, back to crossbreeding.
You have to reset all progress before you can go in and complete the quests (I assume you're talking about a handful in Chapter 1). After I did that, I was able to complete and gather rep from all the quests. A pain, but workable. I posted a guide a few pages back, not sure if you saw, but it is also available here: https://www.dropbox.com/s/a4zr8le2nr9zh4d/regrowth-faq.txt?dl=0
 

Ouroboros

New Member
Jul 29, 2019
139
0
0
You have to reset all progress before you can go in and complete the quests (I assume you're talking about a handful in Chapter 1). After I did that, I was able to complete and gather rep from all the quests. A pain, but workable. I posted a guide a few pages back, not sure if you saw, but it is also available here: https://www.dropbox.com/s/a4zr8le2nr9zh4d/regrowth-faq.txt?dl=0
Oh hohoho, no, it's not just chapter 1. A few of the other quests decided to be obstinate asses when it came to completion. And I suppose I could completely reset the questbook and cheat back from scratch, but I'm just really not feeling like doing that, or uprooting a hefty chunk of my garden to retrofit it for the seeds, so for now, I think I'll settle on crossbreeding a bit more in .65 so my whole little crossbreeding square of complication will work. :\
 

NunoAgapito

New Member
Jul 29, 2019
1,159
0
0
You have to reset all progress before you can go in and complete the quests (I assume you're talking about a handful in Chapter 1). After I did that, I was able to complete and gather rep from all the quests. A pain, but workable. I posted a guide a few pages back, not sure if you saw, but it is also available here: https://www.dropbox.com/s/a4zr8le2nr9zh4d/regrowth-faq.txt?dl=0
About your guide, thaumcraft retrogen is not active and its not the cause to the long time converting the world.
The reason is converting the HQM save file. Since this kind of converting usually brings other problems in the future, or it would not give so much errors and take so much time converting, it would be preferable for you to suggest deleting the HQM folder in the save world folder and then guide them on how to complete the quests in a timely fashion like you already do in the guide.
 
  • Like
Reactions: rivvest

rivvest

New Member
Jul 29, 2019
490
0
0
About your guide, thaumcraft retrogen is not active and its not the cause to the long time converting the world.
The reason is converting the HQM save file. Since this kind of converting usually brings other problems in the future, or it would not give so much errors and take so much time converting, it would be preferable for you to suggest deleting the HQM folder in the save world folder and then guide them on how to complete the quests in a timely fashion like you already do in the guide.
Thanks for the info - I'll update accordingly.
 

NunoAgapito

New Member
Jul 29, 2019
1,159
0
0
Is it posible to create a new world in .71 and import a player inventory from .65?? Id like to play in a new seed but keeping some items from my previous playthru. And if so, how do i do it???
Kinda yes. It involves opening the old and new level.dat(in single player. On a server is the .dat file that corresponds to your user in the player folder) file in a NBT explorer and copying the inventory section from one file to the other
 

J.K. Doble

New Member
Jul 29, 2019
6
0
0
Thank you for all your hard work on fixing the things that were broken or not functioning quite right. I also Want to commend you on all the new quests. This Modpack is awesome and getting better all the time. :D
 

Nitro Poison

New Member
Jul 29, 2019
52
0
0
Kinda yes. It involves opening the old and new level.dat(in single player. On a server is the .dat file that corresponds to your user in the player folder) file in a NBT explorer and copying the inventory section from one file to the other
Thankyou, gonna try and do that.
Btw im con single player
 

NunoAgapito

New Member
Jul 29, 2019
1,159
0
0
Unable to craft Crop Sticks in .71. Can anyone advise? Client crashes when trying to view recipe in NEI.

Crash Report Below:
http://pastebin.com/3nTMdVam
@thephoenixlodge The version of NeiAddons in the pack is an old version and probably not compatible with the version of forge in use. It might be the cause of the problem. Also, some nasty bugs in AE beta 10 (and 11, 12...)

While that doesnt get fixed, the recipe is four sticks in a square(I think its an unshaped recipe, so 4 sticks would be enough but in case it downt work make a square with them)
 

NunoAgapito

New Member
Jul 29, 2019
1,159
0
0
That looks.. bad. You might be able to get by if you delete the HQM data, then manually completing the quests with an /hqm edit book, as described in the posts/links above.
That error was the one filling 200 Mb of my client log while converting the world :p
yeah, I would just delete the file and use HQM edit mode.

Crashing when selecting any topic in the Lexica Botania.
Crash: http://pastebin.com/uabRxkzV

I'm also getting a lot of crashes using NEI.
Summoning @Vazkii and @joshie ...
is it on Botania side or is enchiridion doing something that is not supposed?
 

joshie

New Member
Jul 29, 2019
253
0
0
That has nothing to do with botania. It's to do with me failing at maths ;P. Out of interest, were you opening a lexica with alfheim?

But also please never bother other mod authors when it comes to issues with their books when enchiridion is mentioned. It's ALWAYS on my end. I'm adding support for their books, not the other way around.
 
Last edited: