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  1. malicious_bloke

    Things I am currently mucking about with in 1.16.5

    So I've started a modpack in 1.16.5. My first world is really just to get a feel for stuff, see what's different from my usual pattern in 1.12. First up, some farming. I made a little auto farm. Still Industrial Foregoing Gatherers, but at the moment 1.16 is still missing Integration...
  2. malicious_bloke

    Heavy-duty multiblock energy storage in 1.16.5?

    So I'm finally trying to make the move away from 1.12. I've got most of the stuff I use regularly now so all is well. My main remaining issue is power storage. In 1.12 my go-to was Draconic Evolution's energy core, since a couple of trillion RF was ample space for most of my playthroughs. But...
  3. malicious_bloke

    Today I discovered...

    ...that you can infuse Runic Shielding +3 onto Draconic Armour pieces. No idea why, but this is frankly hilarious
  4. malicious_bloke

    I am currently living under the sea

    Bored during quarantine, decided to make myself a little seabase. Machine Room, Storage, Main crafting space This was my starting point, which is why a lot of other stuff branches off from it. Power Plant A chunky ExtremeReactor feeding direct into my super endgame Energy Core. I have...
  5. malicious_bloke

    Have specialty requirements for bees changed in 1.12?

    In 1.7 I used to use Gendustry Industrial Apiaries with Biome Emulators to allow the temperature/humidity requirements to match, so I could have my apiaries anywhere I liked without issue. But i've noticed particularly any of my bees that need hellish/arid conditions aren't producing...
  6. malicious_bloke

    Project Creep - What's the deepest rabbit hole you've gone down for a simple task?

    This amused me to an extent, I just realised how I spent my evening. Project: Automate my wheat, potato and sugar farms Desired end result: Automatic farming using Agricraft Crops and Industrial Foregoing Gatherers. Stages involved: 1. Breed three sets of seeds up 10/10/10. Done. Took about an...
  7. malicious_bloke

    Forum logging me in as other users?

    This may be one for techsupport, thinking about it, but this has happened a couple of times now so i thought i'd mention it. I'm set to stay logged in, this evening when I opened the page I was greeted with this: Suffice to say, that isn't me. Now, this was fixed by refreshing the page but...
  8. malicious_bloke

    Crash when trying to add Blood Magic to FTB Revelation

    Title Crash when trying to add Blood Magic to FTB Revelation Launcher Type Twitch Desktop App Modpack FTB Revelation Modpack version 1.1.0 Have you modified the pack? Yes Link to log file http://paste.feed-the-beast.com/view/06a8d356 Details of the issue [I have added Buildcraft...
  9. malicious_bloke

    Colin's adventures in 1.12

    So, one has already posted Colin's first steps into the brave new world. It's early days yet, but the beginnings of noodly appendages are beginning to take shape Early storage. Subnetting, not a big deal. Meanwhile in the basement, an automation has taken place. Latex production...
  10. malicious_bloke

    Mid-ish game power storage in Revelations?

    So, besides a brief excursion into 1.10 packs, I spent an age playing 1.7.10 packs so I had a pretty clear route through the tiers of TE energy cells until getting a stack of Resonant ones, which were enough to tide me over until I could get a Draconic Evolution sphere thingy set up. In my...
  11. malicious_bloke

    Operation: Make post 1.7 packs a bit more like Infinity.

    Just got a little easier with the installation of MFR. Still no buildcraft or thaumcraft. Who do I have to threaten with incessant sporking to get these mods updated? Also no thermal dynamics, TE just lost its place to EnderIO as my go-to for entry level RF thingy before I jump off into...
  12. malicious_bloke

    Thinking about setting up a 1.10 pack for myself, not sure though

    So looking at the current 1.10 FTB packs, most of the mods I use a lot are there or there's analogues for them (like BigReactors now basically being ExtremeReactors or something) There's a few glaring omissions though. I mean Buildcraft and Thaumcraft. That's a big content hit right there...
  13. malicious_bloke

    A thing I probably shouldn't have done

    So, using Aroma's mining world. Currently running 5 max size BC quarries. This is not an issue. The 9x9 max size quarry holes (read 1296 chunks) I just tried to worldedit all the water out of in a fit of laziness...this might be the issue. My memory usage keeps hopping up to 99% and freezing...
  14. malicious_bloke

    When do you nether?

    Question as title. Do you wait to get diamond or steel tools and some half-decent armour, or do you start work on your portal as soon as you can scrape together a bit of iron for two buckets?
  15. malicious_bloke

    Here's a conundrum for you

    I'm trying to automate my mana production. I've had a setup identical to this working in previous worlds, but now it's doing this: Now, initially I thought it was the formation plane that was the problem, I couldn't seem to get it to output at all, whichever of my stored fluids I was using...
  16. malicious_bloke

    HALP!

    Major crisis! (tm) OK so I made the mistake of looking at some reinforced obsidian with the thaumometer selected. It's a known bug that causes the client to crash apparently. I thought I could sort it using NBTexplorer on my player.dat file to change stuff when I reload the client but it's...
  17. malicious_bloke

    Any fun uses of octocobble?

    I'm currently benchmarking Colin, using the cobble compressing process as a test. I'm only at sextuple at the moment, but with a few more layers of processors (and a bunch of extra quarries) I could probably start producing octocobble fairly soon. Is there any point besides bragging rights?
  18. malicious_bloke

    Confused about bees again...

    well, one bee in particular. I finally got over my confusion caused by the "bees needing to be in their native conditions to produce specials, regardless of tolerance traits" thing being introduced/fixed. So I started using biome overrides and condition changers in my industrial apiaries...
  19. malicious_bloke

    How I learned to stop worrying and live under the sea

    So quite coincidentally, the seed I used on my latest world dropped me right on the coast of a nice big ocean. This seemed like quite a nice opportunity to make my own little Atlantean kingdom :) Laying the groundwork for the primary dome. Dome section above the seabed under construction...
  20. malicious_bloke

    Midgame-y waterbreathing options?

    So i've started a new world with the intention of living in a domed colony on the ocean floor. When i've built something like this in vanilla previously I ended up mass producing potions of waterbreathing, but i'd rather not go down the brewing route this time if there's other options...