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  1. Z

    Challenge, Reward, and the ratio between them

    One -total- research point, or one that comes back over time?
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    Now you've done it...someone's going to write a beyblade mod. We'll have whole new ore types and magic gunk and rituals to use and we'll be whipping our mouse in spastic circles to play a minigame that sends overpowered, multipart-constructed, spinning disks around us in circles to decimate mobs...
  3. Z

    Challenge, Reward, and the ratio between them

    To be honest, I still have no idea how to get more aspects if I run out short of hoping to find more aura new aura nodes (big world saves ftw?). The one thing I thought I knew (if an aspect on your research table has a glowing star on it, you'll regenerate that aspect over time) doesn't seem to...
  4. Z

    Challenge, Reward, and the ratio between them

    Configs are a good start, but need to be handled better. I helped admin a server for a while, and I was the Configurator! (Dun-dun-duuuunnnn). Too many times, I faced a lot of flak and opposition to minor configuration changes...not because the didn't feel it was a good change to make, but...
  5. Z

    Challenge, Reward, and the ratio between them

    This is a good point that I didn't touch on. I consider punishing mod choices unpleasant for the same reason as tedious ones. A bit of lag, an oversight in placement, or just some bad math and now I've lost some amount of time having to redo work that I just did, or I'm scrambling looking for...
  6. Z

    Challenge, Reward, and the ratio between them

    My thoughts are unlikely to be as well-articulated as yours, but I'll toss in a bone. We all know that the only resource that Minecraft burns is time. Player time, specifically. Everything else in the game can be described in player-hours to achieve in some fashion (and at various points in...
  7. Z

    [1.6.x] Thaumcraft 4.0.5b Research Cheat Sheet - 1Mil Views!! - Topic above me is a doodoo head. HA!

    Based off DW's latest videos, mana beans are also used to do the infusion enchanting.
  8. Z

    1.6.4 Liquid Fuel Boiler fuel changes.

    Just to continue my earlier comments about tree breeding sometimes being a fist-to-monitor experience. Up to 4 bee houses and an apairy, with lots of apple oaks, birch, and silver limes in the area. Nothing else close enough to pollinate. Still no willow. :)
  9. Z

    Forum update 7/11/13

    Bright colors notwithstanding, I'm finding a few things to be too small for ease of use or reading. Primarily, the font used in the various buttons feels too small by one or two points, and the page buttons underneath thread titles are much too small. Personally, I think that the forum would...
  10. Z

    1.6.4 Liquid Fuel Boiler fuel changes.

    I don't use liquid tesseracts for liquid transport. I use ender tanks. EnderStorage is already ported to 1.6.4, so that's not much of an issue. (for that matter, I wouldn't use railcraft tanks for anything other than prepping a boiler...those ender tanks move liquid plenty fast, but ymmv)...
  11. Z

    1.6.4 Liquid Fuel Boiler fuel changes.

    Omnicron actually covered the fuel issue in an earlier reply and his answer is probably more correct than Mystcraft. Oil used to be rare. Oil is not rare anymore. You still have to pick up and move those pumps, but you will easily find new sources of fuel on any given world...and if you...
  12. Z

    [Tinkers Construct] Smeltery Automation

    *shrug* Because I had liquiduct to spare? I know it can be set to autoeject, but never equated it to an inventory..only a pipe (which, yes, I know, is an inventory) :)
  13. Z

    [Tinkers Construct] Smeltery Automation

    I have an ender tank and two liquiducts.
  14. Z

    1.6.4 Liquid Fuel Boiler fuel changes.

    Just curious: in as much detail as you can spare, what is refreshing about the changes to BC, Railcraft, and/or IC2 that you are referring to? I intend this as an honest question. I am not seeing whatever it is.
  15. Z

    Your favorite transparent blocks

    TiCo glass for me as a rule. The Thaumcraft Warded glass is pretty amazing as well, but I just want a clean window with no smudges most of the time. :) Ars Magica's has a foggy window-like block. Can't remember the name, but it looks pretty awesome in stone. I think those are my faves right...
  16. Z

    1.6.4 Liquid Fuel Boiler fuel changes.

    There are other mods with auto-digging features, depending on what you're looking for. Probably the most obvious answers are computercraft and thaumcraft. I was just glancing over RotaryCraft earlier today and there were some items that looked kinda like they might be autodiggers (I think one...
  17. Z

    1.6.4 Liquid Fuel Boiler fuel changes.

    Well, sure. That's life, really. People move on. There's going to be a great deal of institutional inertia carrying these mods along though. Modpack creators like Tekkit, Hexxit, and FTB almost have to include them in mainstream packs in order to be taken seriously, and every mod LP'er I've...
  18. Z

    1.6.4 Liquid Fuel Boiler fuel changes.

    Only from the perspective of multiple mods outside of an otherwise connected ecosystem, IMO. It behooves the forestry team to write the mod so that people are encouraged to experience the entire thing, or they're wasting a lot of time writing code that isn't used. Since BC, Forestry, and...
  19. Z

    1.6.4 Liquid Fuel Boiler fuel changes.

    Off topic, I'd enjoy reading some posts (if I haven't already overlooked a few) on people's experiences getting started with Ars Magica. I've got it installed in my 1.6.4 world, alongside of TC4 and Mekanism, and I'm finding it to have a more difficult start than TC. That's probably, largely...
  20. Z

    1.6.4 Liquid Fuel Boiler fuel changes.

    Hmm. I hadn't considered that possibility, since flowers and trees aren't anymore related than cacti and trees....Hmm. I suppose I can try to find a couple more rocky hives to breed into something useful. Hmm.