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  1. Z

    Why do people like Thermal Expansion so much?

    At least! :) Lately I've been starting with TiCo early, so odds are I've used 4 iron (bucket + pick head) to get silver. Or in horizons, 4 iron, 1 copper, and 1 tin (damascus steel)
  2. Z

    Why do people like Thermal Expansion so much?

    Will hoppers work to extract from IC2 machines? They can only go on the bottom, after all, and most outputs appear to the on the right. If it has to be a wooden pipe, then you've got to include the space requirements for some kind of power, unless that's changed in recent versions of BC...
  3. Z

    Why do people like Thermal Expansion so much?

    This also. I knew I forgot something.
  4. Z

    Why do people like Thermal Expansion so much?

    I knew someone was going to say that and I should have edited the post. Under normal operation, a single engine was sufficient to keep up with the idle power draw of those machines while pulsing only a few times a minute. Whatever happened was not the normal idle power slurp. It was something...
  5. Z

    Why do people like Thermal Expansion so much?

    subjective answer #788875465739093 TE, especially in the current version, provides a very easily approachable starting place for a new world. The machines and pipes require a variety of materials found a multiple different levels of the world, encouraging me to cave a bit, but don't typically...
  6. Z

    FTB Horizons - General Feedback Thread

    We've added MPS to horizons (1.0.7) on our server, but the recipes won't work with default configs. Upon review, we've gone in and altered the config to change IC2 recipes to false and TE recipes to true, and put the TE recipes file in the recipes folder, yet when I try to create the armor, it...
  7. Z

    FTB Horizons - General Feedback Thread

    That would certainly have been the smart thing to have done, if I'd remembered that gold alloys with nearly EVERYTHING. /headdesk. I still have no gold. I'm almost to the point of building a pigman farm for the stuff.
  8. Z

    FTB Horizons - General Feedback Thread

    Ahh...derp of the day. Setup a smeltery with some basic automation (a project red timer and a hopper, portable tank full of lava), so all I have to do is drop in the good stuff and walk away. I come back from a mining trip with a good haul, including the first gold ore I've been able to find...
  9. Z

    FTB Horizons - General Feedback Thread

    I had similar results when I first made an ATG world (not in horizons, but same theory). But I kept going east-west in explorations, and likely didn't go far enough N/S to shift into a different climate band.
  10. Z

    Ratchet and Clank: Into the Nexus

    How did I miss this!?! I had no idea there was a new R&C game in the works until I was walking through Walmart yesterday and saw a cutscene up on one of the display monitors. Woot, love me some R&C :)
  11. Z

    FTB Horizons - General Feedback Thread

    ah. thanks. I'll give that a try
  12. Z

    FTB Horizons - General Feedback Thread

    That is not an ATG world. Just biome'o'plenty.
  13. Z

    Opinions on Dartcraft

    Really enjoy dartcraft. It's fun and quirky and I love speed upgrades on armor. :)
  14. Z

    FTB Horizons - General Feedback Thread

    Another question, issue. Anyone know what the checkerboard blocks are in this picture? They pop up right near spawn in a BoP world created with the seed The Fifth Element and appear to generate in 2x2 cubes in extreme hills biomes. Waila has no information, and breaking the block generates a...
  15. Z

    FTB Horizons - General Feedback Thread

    Oh, good. Trying to make sure that the mods I'm adding aren't causing any problems, and I could not, for the life of me, figure out where 'drum' was coming from. ;)
  16. Z

    FTB Horizons - General Feedback Thread

    'Drum's hanging from trees. Anyone else see this? Any idea what they are, how to break them, or if it's an item conflict?
  17. Z

    FTB Master Configs

    I found it because I'm trying to add DimDoors to horizons and it wants to use 217 for a blockID as well, so now I'm trying to figure out if entity and block IDs need to be different at the same time as figuring out if the two entity ids can be the same
  18. Z

    FTB Master Configs

    Hopefully not a stupid question. Are entity ID's required to be unique? I'm seeing thaumcraft using 217 for taint_spore, and mystcraft using 217 for entity.meteor.id.
  19. Z

    Sustainable energy in TE3

    I don't know about Rotarycraft, but you can (or could in earlier betas, I assume you still can), get sustainable power from Mekanism's Hydrogen Generators, and using Factorization steam boilers and a boatload of mirrors to power steam dynamos.
  20. Z

    So... How are U guys gonna set up power generation after the new packs come out?

    I intend to add Mekanism myself and use hydrogen generators for the majority of my power needs. I'll be sure to check with Opis and see if they're friendly, but the conversion rate to RF that I was seeing was good enough that I don't expect to ever need a more expansive power source. I might...