The post editing box should have an image icon that you click on and just paste the image URL into. Next to the smiley face.umm...How to upload pictures???I'm not familiar with codes...
The post editing box should have an image icon that you click on and just paste the image URL into. Next to the smiley face.umm...How to upload pictures???I'm not familiar with codes...
Yes, it'a a lot faster, but it needs to be placed one space away from the sieve.Q: For sieving can SFM block gates by used in place of A.Activators, and if so is one block gate faster than one A.Activator when used to sieve?
Yes and yes.Q: For sieving can SFM block gates by used in place of A.Activators, and if so is one block gate faster than one A.Activator when used to sieve?
I don't think you can left click with SFM, or right click with a non-block item.Technically the SFM can be use to simulate right/left click with anything...
Thanks. I was trying it, but didn't know I had to have the 1 block gap between sieve and B.GateYes, it'a a lot faster, but it needs to be placed one space away from the sieve.
He says it's more expensive than his other design but I disagree, requiring less iron is a huge deal in this map.
Also that video shows how to make a 1-tick clock, which is useful for other purposes, mostly builds using rapid item valves or block gates.
Left click with hammers, right click with blocksI don't think you can left click with SFM, or right click with a non-block item.
So if you just output a hammer to a block gate, it hammers the bock in front of it? That seems unlikely to me, I expect it would click with the hammer once and then drop the item before the block breaks. Are you sure that works?[DOUBLEPOST=1412861377][/DOUBLEPOST]Left click with hammers, right click with blocks
Yeah I guessed that was the problem, as I made exactly that mistake when I tore down my build and rebuilt it.Thanks. I was trying it, but didn't know I had to have the 1 block gap between sieve and B.Gate
Hence the rapid item valve. Ultimately Each instance is = one click regardless of whether you're sifting dirt or using hammer so you need something to pick it back up in order to use it againSo if you just output a hammer to a block gate, it hammers the bock in front of it? That seems unlikely to me, I expect it would click with the hammer once and then drop the item before the block breaks. Are you sure that works?[DOUBLEPOST=1412861377][/DOUBLEPOST]
Yeah I guessed that was the problem, as I made exactly that mistake when I tore down my build and rebuilt it.
Oh wow. I'll have to have a go at that. Is it any faster than an Autonomous Activator?Hence the rapid item valve. Ultimately Each instance is = one click regardless of whether you're sifting dirt or using hammer so you need something to pick it back up in order to use it again
Oh wow. I'll have to have a go at that. Is it any faster than an Autonomous Activator?
I'm talking about block breaking with a hammer, I know sieving is about 3-4 times faster. It would be nice to be able to break cobble 3 times faster!Assuming AA sieves at speed of 1
SFM set-up with one block gate would be 3?
I'm talking about block breaking with a hammer, I know sieving is about 3-4 times faster. It would be nice to be able to break cobble 3 times faster!
SOOOOOOOO much worse than anything I've ever done with GregTech. You're dealing with multiple tiers of recipe nerfs that ultimately require ME advanced processors for damn near everything you make at every stage of construction for the two ME 64k fluid storage units. Each advanced processor requires a 300 level logic expansion card. Each of those requires two PCBs and a 100 level logic expansion card, which in turn needs another PCB.GregTech much?
Aques accumulator or Autunomous activatorSOOOOOOOO much worse than anything I've ever done with GregTech. You're dealing with multiple tiers of recipe nerfs that ultimately require ME advanced processors for damn near everything you make at every stage of conduction for the two ME 64k fluid storage units. Each advanced processor requires a 300 level logic expansion card. Each of those requires two PCBs and a 100 level logic expansion card, which in turn needs another PCB.
AE recipes, by their nature, require exponentially greater amounts of components for every tier increase (factor of 3). By the time you get to 64k, with the insane number of advanced processors you need, you have to have something like a hundred 300 level logic expansion cards, 3 stacks or so of PCBs, six to eight stacks of fluxed electrum, 20 - 30 odd stacks each of iron and redstone, not to mention about that much of several different kinds of plastic from both PnC and MFR. Plus all that nether quartz that you can only get from sifting soul sand.
That will get you one. The recipe for an AA requires TWO.
Holy grind fest, Batman!
Aqueous accumulator. The activator recipe isn't nearly so dramatic.Aques accumulator or Autunomous activator
They've been disabled. Im not sure whether via config or if its a modHi guys, is additional modifiers for tinkers tools disabled? Or am i just doing it wrong? (i tried diamond+gold block, nether star and golden apple+diamond block)
Steve's factory manager in place of using AESOOOOOOOO much worse than anything I've ever done with GregTech. You're dealing with multiple tiers of recipe nerfs that ultimately require ME advanced processors for damn near everything you make at every stage of construction for the two ME 64k fluid storage units. Each advanced processor requires a 300 level logic expansion card. Each of those requires two PCBs and a 100 level logic expansion card, which in turn needs another PCB.
AE recipes, by their nature, require exponentially greater amounts of components for every tier increase (factor of 3). By the time you get to 64k, with the insane number of advanced processors you need, you have to have something like a hundred 300 level logic expansion cards, 3 stacks or so of PCBs, six to eight stacks of fluxed electrum, 20 - 30 odd stacks each of iron and redstone, not to mention about that much of several different kinds of plastic from both PnC and MFR. Plus all that nether quartz that you can only get from sifting soul sand.
That will get you one. The recipe for an AA requires TWO.
Holy grind fest, Batman!
I'm not saying to use AE to automate, just saying that the 64k fluid storage units are AE components and thus use the same exponentially increasing type of recipe that all other AE components use.They've been disabled. Im not sure whether via config or if its a mod
Steve's factory manager in place of using AE
I misread, and was about to fix my post to reflect. Sorry about that.I'm not saying to use AE to automate, just saying that the 64k fluid storage units are AE components and thus use the same exponentially increasing type of recipe that all other AE components use.