And this is the point that the doomsayers don't seem to get. There will be a mega pack, just like always. It will also likely have the most servers, just like always. BC and IC2 won't be killed by FtB, relax.I'm not. It will be.. the everything pack is the Direwolf Pack in 1.7. Which is always the most popular pack.
And this is the point that the doomsayers don't seem to get. There will be a mega pack, just like always. It will also likely have the most servers, just like always. BC and IC2 won't be killed by FtB, relax.
^ This right here. The sky ain't falling, people.
Yous sound like a menacing villain in a movie. "It will be"
Magic World 2 has WAY more magic mods than Monster...Magic 2 and Tech 2 are basically Monster clones with either tech or magic mods removed.
Everyone that has looked at my rail systems has said something along the lines of "wow, that looks really cool. it's super inefficient!"Why setup a rail system with tank carts when I can run nearly free opaque fluiducts
Everyone that has looked at my rail systems has said something along the lines of "wow, that looks really cool. it's super inefficient!"Rail systems are also way more fun to set up IMO.
I think you would make good friends with ethoMagic World 2 has WAY more magic mods than Monster...
Everyone that has looked at my rail systems has said something along the lines of "wow, that looks really cool. it's super inefficient!"Rail systems are also way more fun to set up IMO.
But but but... If the sky isn't falling what will we make drama about? D:
Jaded's latest deadly modpack, what else?But but but... If the sky isn't falling what will we make drama about? D:
Magic World 2 has WAY more magic mods than Monster...
Everyone that has looked at my rail systems has said something along the lines of "wow, that looks really cool. it's super inefficient!"Rail systems are also way more fun to set up IMO.
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Then...hook it up with a single length of cable? I'm failing to see the problem, here. Course, it may be because I never hook power generation directly into my storage cells, it always goes by way of cable.But not any RF compatible storage device.
RF and TE are not the same thing. RF can indeed have loss over distance. The point of RF is that it's a freeform API and allows people to work on a common system quite easily. It's a lot like the fluid API. That's why RF is a great thing. People are conflating the two because TE is an example of how to use it, unlike other systems where the power API was inextricably tied to the main mod which added it.
The BuildCraft Api was also open once and it created a small jungle of different MJ power variants. Riddled with bugs and strange behaviors. We'll see how long RF will survive if mod authors actually start to implement their own set of rules.
The first author to have loss in RF will probably be slaughtered by the "community", but I guess it could work if it was different enough. "Lupus Flax, anyone?"
Hmm, maybe it is about time we get the opposite of loss. Make cables that have an amplifying effect instead. Just make the cable long enough and a tiny generator can power your mining operations.![]()
If they didn't tell the community, the community would flip out over "keeping us in the dark".More and more I get the feeling that FTB is its own worst enemy. The drama seen on their pages is a result of their own doing. This whole thing is a prime example. There was no need to make this announcement. It really doesn't do anything except start this overblown overreaction in the community. Everyone wouldn't have been any the wiser until AFTER they had played the packs, until AFTER you had released them. I mean, you aren't going to change your minds, right? So, what's the point, other than getting people all up in a frenzy for no reason.