Is that something you draw? Because damn son dat is fine.
A living book, that's disgusting. I love it.
Can't wait for alpha 0.0.0.1
Please tell me that the book jumps out of your hands and hides under your bed when you open it. That way when you go to look for it it runs out and attacks you.
I think I get the reference.Please tell me that the book jumps out of your hands and hides under your bed when you open it. That way when you go to look for it it runs out and attacks you.
I think I get the reference.
Harry potter book of beasts. I believe it's in the prisoner of Azkhaban.I feel like something slipped over my head... I think I know but then again I don't. I am thinking of like 3 things now haha.
Harry potter book of beasts. I believe it's in the prisoner of Azkhaban.
And for the symbols, I think the blood one should a drop instead of... that shape.
/me stabs Zein repeatedly.Oh haha that is why then, I was never a fan of Harry Potter. It bored me, I would rather read about blood and Gore and war. Haha
I thought I had, I remember in Thaumcraft 2 I always loved spreading taint, and I remember their were things like soul crucibles that would kill things, while producing what ever the energy stuff was of Thaumcraft 2, and creating taint, and basically my thought is that we could have ways to actually taint the land a lot like then, were perhaps are machines/ritual stuff/what ever this mod could spread a "taint" like it's a disease or a airborne thing (almost like the smog from the stereotypical "Dystopian future city") . Idk just thought it would be cool to visually see the land becoming corrupted and more sinister/evil the more we utilize this mod and not just finding these bad lands as a random biome.
Ahh well it's your mod, do as you please. Was just a thing I've always wanted from a mod.
Also first time I've seen someone refer to necromancy as having potential of "non-evil"
Someone never read Skulduggery pleasant.Ahh well it's your mod, do as you please. Was just a thing I've always wanted from a mod.
Also first time I've seen someone refer to necromancy as having potential of "non-evil"
If you wanted to keep it from being a re-hash of taint you could make it more Necromancy-esque by instead of making it taint it could be like "aura". By harnessing souls of things you could use em to make either aura of "malevolence" or "benevolence" or even neutrality, all depending on what soul the mob came from. what this aura could entail who knows, but it wouldn't be so similair to thaumcraft.(also something like this wouldn't alter the physical world)
Someone never read Skulduggery pleasant.
In Skullduggery Pleasant, necromancy is more or less the control of darkness and death to make physical shadows that can kick ass like creating hundreds of shadow tendrils to stab your enemies. None of them are necessarily "bad" they are all just outcast since you know.. necromancy.Something about good Necromancers I'm assuming?
In Skullduggery Pleasant, necromancy is more or less the control of darkness and death to make physical shadows that can kick ass like creating hundreds of shadow tendrils to stab your enemies. None of them are necessarily "bad" they are all just outcast since you know.. necromancy.