IMPORTANT
- Updated to latest recommended Forge build: 10.13.2.1230
- Battlegear2 users: please update to the latest BG2 build - 1.0.6.1
YOU WILL CRASH if you do not heed the above notice.
Forge 10.13.0.1180 and up may still work, as nothing really changed, but BG2 will most certainly crash if you use an older version in conjunction with the latest ZSS release.
Added:
+ Mob: Darknut - Same tactics as in all the Zelda games. Engage at your own risk.
+ Mini-Boss: Black Knight - one of Ganondorf's most dangerous captains. Do not take this guy lightly.
+ Skill: Back Slice - slip around and smack those enemies in the back!
+ Mechanic: Stealing items with the Whip
+ World Feature: mysterious pillars are scattered about the landscape (w/several config options)
+ NPC: Orca, the sword skill trainer
+ Quest: A new quest involving 7 new Achievements and 35 lines of dialogue
+ Semi-NPC / mini-quest, involving 14 lines of dialogue and 1 achievement
+ Mini-quest involving 2 named people, a song, and an uplifting ending
+ Additional mini-quest involving the Happy Mask Salesman
+ Achievements: 5 more achievements in addition to the ones above (13 total new achievements)
+ Block: Warp Stones - if the name isn't enough for you, see the section on 'Blocks' in the OP for full details
+ Block: Block of Time - you should know exactly what to do when you see it; if not, go play more Zelda!
+ Block: Royal Family Block - similar to the Block of Time.
+ Block: Song Inscription Block - an ancient carving with song notes inscribed upon it
+ Block: A new secret block! Sorry, I don't want to spoil it, but you will need to generate new chunks to find them.
+ Item: Ocarina of Time, with a fully functional music Gui capable of playing 19 notes from B to high F
+ Item: Fairy Ocarina - craftable and fully functional, but most songs played on it have no effect
+ Item: Knight's Crest - you probably know where to find these, and what to do with them...
+ Item: Heavy Broadsword - a two-handed sword used by Darknuts; also has a broken version
+ Item: Spawn Eggs for Mask Trader and Orca (subsequent unique NPCs will each get one) [Creative Only]
+ Song: Zelda's Lullaby - A mystical song that may reveal hidden things nearby
+ Song: Epona's Song - Tames any untamed horses nearby, and teleports your last ridden horse to you
+ Song: Saria's Song - A soothing song which may calm or befriend certain entities
+ Song: Song of Storms - Changes weather in the current dimension from clear to stormy or vice versa
+ Song: Sun's Song - Moves time forward to dawn or dusk for all dimensions, depending on the current time
+ Song: Song of Time - Will eventually be required to open the Door of Time (not yet implemented)
+ Song: Scarecrow's Song - Learnable, but functionality not yet implemented
+ Song: Song of Healing - Usable once per day to restore full health and remove bad conditions
+ Song: Song of Soaring - Teleport to last bed used or world spawn point; not usable in the Nether or the End
+ Song: Warping Songs - 7 total: all 6 from Ocarina of Time, plus Oath to Order for that 7th Boss Dungeon
+ Config: Individually disable the main effect of any ocarina song
+ Config: Number of ticks allowed between notes played on the ocarina before all notes are cleared
+ Config: Individual settings for each mob's allowed spawn biomes
+ Config: Configure which biomes are considered a certain 'type' when determining mob sub-types
+ Config: Set chance of each Keese spawning as Cursed or not
+ Config: Choose whether Zelda NPCs are invulnerable or not (e.g. Mask Salesman)
+ Config: Settings affecting the Whip's chances of stealing items
+ Config: Set whether or not player armor may be knocked off by Back Slice
+ API: IParryModifier, usable by entities and weapon items to modify disarm chance (both offensive and defensive)
+ API: IEntityBackslice, for entities that react to being Back Sliced
+ API: IEntityEvil, for entities that may be one-hit killed or otherwise heavily damaged by Light Arrows
+ API: IEntityLootable, for entities that require special handling when looted with a Whip
+ API: LootableEntityRegistry - Register any entity with the itemstack(s) that may be stolen from it using a Whip
+ API: ISongEntity, for entities that respond to songs played nearby on the ocarina
+ API: ISongBlock, for blocks that respond to songs played nearby on the ocarina
Changed:
- Config: Moved all [Ceramic Jars] options to 'WorldGen' instead of 'General'
- Config: All 'Spawn Rates' moved to 'Mob Spawning' category - you will need to redo this whole section!
- Boss chests generate with a heart piece instead of a full heart container
- Full heart containers will drop from boss dungeon guardians, e.g. Grand Wizzrobe
- Grand Wizzrobe now impossible to hit when not casting
- Normal Wizzrobes have a higher chance to teleport away from attacks when not casting
- Wizzrobes no longer drop heart pieces, but may drop magical arrows or enchanted books
- Gorons are much less aggressive; now only attack when attacked first, or to defend villagers
- Z-Targeting no longer stays locked on to an entity when it teleports (not yet implemented for vanilla, e.g. Endermen)
- Movement speed affects dodge chance, in addition to buff modifiers (so Potions of slowness affect dodge)
- Dash exhaustion modifier decreased from 0.1 to 0.05, so exhaustion at max level is 0.75 instead of 0.5
- Super Spin Attack no longer obtainable at fairy pools
- Sand in Water Temple now clears out once defeated
- Hammers and various other 2-handed weapons gain a bonus vs. disarm
Fixed Bugs:
- KeyBindings not working properly with Forge 1217 and up
- Crash when picking up lit redstone lamps with gauntlets
- Grand Wizzrobes not displaying boss health bar
- Gorons attacking non-stop with no interval
- Missing dispenser behavior for Wizzrobe spawn eggs
- Unable to play unknown soundEvent: minecraft:mob.attack
- Potential infinite loop in ContainerPedestal mergeItemStack method
- Minor graphical glitch in Skills GUI
- Players using EntityAITeleport teleport method not updating position correctly
- Magic Mirror sometimes causing Nether portals to appear when used