What's new in modded minecraft today?

Queue

New Member
Jul 29, 2019
341
0
0
Another update by GregoriousT

V5.02h:

  • Added Restriction Pipes which count as 100 regular Pipes of each of their kind.
  • Added Sense (other people might call it Scythe), which harvests a 3x3x3 of Crops/Leaves on Leftclick. It can harvest a 3x3 of IC Crops on Rightclick.
  • Added Plow, which shovels a 3x3x3 Area of Snow, and ONLY Snow, not your lawn or other Dirt/Sand/Gravel alike Materials.
  • Added Plunger, which can be used to clear a clogged GT Item Pipe System just by rightclicking any Pipe inside the System.
  • Added a lot of missing Assembler Recipes for vanilla Blocks.
  • I think i fixed the Tooltip Bug in the Lang File.
  • Fixed some other Bugs too.
Highlights: Restriction Pips, Scythe, Plow, Plunger
Lol now I get why Greg was telling me to use my senses :p

I was so confused.
 

Fixided

New Member
Jul 29, 2019
315
0
0
Automagy has release an update adding wireless redstone!
- Added resonating redcrystal.
- Added mercurial redcrystal.
- Fixed an issue where a linked Crystalline Eye could appear as "Unnamed".

Version 0.3 is now available. Now included are two forms of "wireless redstone": The basic resonating redcrystal, for short distances, and mercurial redcrystal which lets you send signals through linked magic mirrors.
Localized Weather by Corosus updated to 1.7.10
Zombie Awareness updated to 1.7.X too
 
Last edited:
  • Like
Reactions: Like and Yusunoha

CarbonBasedGhost

New Member
Jul 29, 2019
910
0
0
Another Gregtech update:

V5.02i:
  • Added Automatic Breweries. Those are making Potions by directly using their Fluids instead of handling Glass Bottles all the time. In the end you just need a Fluid Canner in order to get the Potions bottled.
 

Succubism

New Member
Jul 29, 2019
2,181
0
0

maxpowa

New Member
Jul 29, 2019
74
0
0
Hey guys, I've created a new mod that I've been calling "Chime" and I'd like to hear some opinions on it. I'm almost ready for a beta-testing run, just trying to get some issues solved with the backend. I'll give you a few gifs, in chronological order of development, to look at and then explain some more.





Okay, so now that you've stuffed yourself with some eye candy I'll explain whats going on. This mod is intended to be a friend system for Minecraft. I've been working on this iteration for the past week or so, although I originally had the idea about a year ago. You can currently add friends, see what they are doing in Minecraft and when they were last doing it, you can even join them if they are online and allow friend joins. The menu can be invoked via any screen that your mouse is free to move on, as well as via keybinds ingame. I also have plans for a fairly capable chat system, which does not rely on players being in the same server or even playing Minecraft. You could simply open an app on your phone, or go to a website in your browser, see what your friends are up to and chat with them in a simple manner.
 

Yusunoha

New Member
Jul 29, 2019
6,441
-1
0
Hey guys, I've created a new mod that I've been calling "Chime" and I'd like to hear some opinions on it. I'm almost ready for a beta-testing run, just trying to get some issues solved with the backend. I'll give you a few gifs, in chronological order of development, to look at and then explain some more.





Okay, so now that you've stuffed yourself with some eye candy I'll explain whats going on. This mod is intended to be a friend system for Minecraft. I've been working on this iteration for the past week or so, although I originally had the idea about a year ago. You can currently add friends, see what they are doing in Minecraft and when they were last doing it, you can even join them if they are online and allow friend joins. The menu can be invoked via any screen that your mouse is free to move on, as well as via keybinds ingame. I also have plans for a fairly capable chat system, which does not rely on players being in the same server or even playing Minecraft. You could simply open an app on your phone, or go to a website in your browser, see what your friends are up to and chat with them in a simple manner.
looks really awesome and I think alot of people will enjoy this mod.
 

Yusunoha

New Member
Jul 29, 2019
6,441
-1
0
new day, new update, starting with @Mithion with an update for Ars Magica 2
Mithion said:
1.2.0.019 Patch Notes:
======================================================
Fixed Cloak Rendering in multiplayer
-There's still a couple of little issues when combined with shrink
-Cloaks intentionally don't render during ender boots flip
Changed Power System Saving to hopefully fix this frustratingly persistent reset issue once and for all
Changed feather touch/prosperity to apply properly to spells and spell books depending on shape groups
Flicker foci for containment/interdiction can now have an Ender/Arcane flicker upgrade (respectively) which will apply the opposing effect as well as the initial one (basically making a solid magical wall).

Github Bugs Closed:
======================================================
#731 Optifine Bug (https://github.com/mithion/arsmagica2/issues/731)
#732 1.2.19 crashing on player display (Possible Conflict with Smartmoving or skin mods?) (https://github.com/mithion/arsmagica2/issues/732)
#733 1.2.19 Crash when opening Inventory (Cloak rendering?) (https://github.com/mithion/arsmagica2/issues/733)
#734 Enderboots in multiplayer (https://github.com/mithion/arsmagica2/issues/734)
#735 Feather Touch not applying in 1.2.0.19? (https://github.com/mithion/arsmagica2/issues/735)
#736 Magicians workbench consuming items not normally consumed when shift clicking. (https://github.com/mithion/arsmagica2/issues/736)
#737 Arcane Spellbook + spellcasting (https://github.com/mithion/arsmagica2/issues/737)
#738 Ars Magica breaks custom buckets (https://github.com/mithion/arsmagica2/issues/738)
#739 Crash in Version 1.2.0.019 (https://github.com/mithion/arsmagica2/issues/739)
#740 Flight Buff displays as poison imbue (https://github.com/mithion/arsmagica2/issues/740)
#741 (AM2 1.2.0.019) Energysystem resets when changing dimensions (https://github.com/mithion/arsmagica2/issues/741)
#742 Dark Nexus targeting Magic Broom + all Passive Mobs (https://github.com/mithion/arsmagica2/issues/742)
#743 Unable to play on server (https://github.com/mithion/arsmagica2/issues/743)
#744 Energy system resets on restart (https://github.com/mithion/arsmagica2/issues/744)
#745 Arcane Reconstructor uses up energy but fails to repair some items (https://github.com/mithion/arsmagica2/issues/745)
#746 Zone spells overbill mana and burnout several times? (https://github.com/mithion/arsmagica2/issues/746)
#747 Spellbooks negate silk touch? (https://github.com/mithion/arsmagica2/issues/747)
#748 [AM2 1.2.0.019] Dark Mage Crash when Attaking MCA Villager (https://github.com/mithion/arsmagica2/issues/748)
#749 Crash when summoning the winter guardian. (https://github.com/mithion/arsmagica2/issues/749)
#751 Player Model Render Crash (related to cloaks?) (https://github.com/mithion/arsmagica2/issues/751)
#752 Client crash when trying to befriend light mages (https://github.com/mithion/arsmagica2/issues/752)
#754 (1.2.0.19) Client crash (NullPointerException at CompressedStreamTools) on passing through portals (https://github.com/mithion/arsmagica2/issues/754)
#753 cant restart server (https://github.com/mithion/arsmagica2/issues/753)
#755 (AM2 1.2.0.019) Levitate double space - Regeneration & Heal won't work together (https://github.com/mithion/arsmagica2/issues/755)
#757 AM2 mobs ignore Mushroom Island Shore biome (https://github.com/mithion/arsmagica2/issues/757)
#759 Compedium Issues (https://github.com/mithion/arsmagica2/issues/759)
#760 Dig modifiers not working (https://github.com/mithion/arsmagica2/issues/760)
#761 Morph mod conflict (https://github.com/mithion/arsmagica2/issues/761)
#763 Ender guardian crash on agro. (https://github.com/mithion/arsmagica2/issues/763)
#762 Light Mages counting as followers but not existing (https://github.com/mithion/arsmagica2/issues/762)
#765 AM2 1.2.0.018- crashes in some worlds when I´m loading new chunks (https://github.com/mithion/arsmagica2/issues/765)
#766 Get this conflict with optifine [FML] (https://github.com/mithion/arsmagica2/issues/766)
#767 New Compendium Entry every log in at spell cast (https://github.com/mithion/arsmagica2/issues/767)
and @sparroha with an update for Mimicry
sparroha said:
Ok 1.7.2 Update is available

added config for removing xp drops from ore

overhauled dynamic recipe management for smeltables(should mean no more crashes due to render or index out of bounds)

I can't promise everything is working but I wanted to get a beta out for you guys to break.

Note: the ore doesn't glow right now...I'm sorry.
 
  • Like
Reactions: Fixided