ProfMobius said:Emergency update for Jabba to fix the crash with forge 1112+
CHANGELOG:
* Better handling of custom materials in the recipes (quotes are required)
Ore.oreDictEntry
“<ItemID[:OptionalMeta]>”
* Later initialisation of the recipes to prevent late oredict crashes
* Axes and Hammers can break barrels faster
* Fixed crash on death in hardcore worlds with custom rules (Ag Skies)
* [Forge 1112] Fixed Oredict throwing an error.
ProfMobius with an update for JABBA.
If you just want to move barrels with stuff in them, pick them up with the dolly. If you want to avoid the slowness and fatigue effects, put the dolly in an inventory. But if you're trying to place empty barrels, yeah, faster breaking is good.Holy crap, I want the faster barrel breaking with axes and hammers backported. Takes so long to move a couple barrels.
New update, 0.5.1, get it in the OP.
Changeog 0.5.1:
On a much more depressing note, I'm letting go of Technomancy. I've gotten tired of Technomancy. I ended up designing myself into a corner and there's not too many ideas left that I want to implement. I may update once or twice if nobody immediately takes it, but don't expect much. If anyone wants to take it for themselves, just PM me and we can talk.
- Fix: Processors being dumb.
New Technomancy 0.5.1
Who said I was quitting modding?Another modder bites the dust.
Who said I was quitting modding?
Emoniph said:TWEAK: Increased to growth rate of Wispy Cotton when farming it.
FIX (1.6.4 only): Missed a couple of back ports concerning Statue of Broken Curses.
FIX (1.6.4 only): Added some more checks to prevent exceptions where other mods do not clean up their TileEntities.
FIX: Duration of Morsmordre effect is no longer reset on restarting a server.
FIX: Morsmodre entity did not have a translated name.
Anyone who wanted MFR to support the standard crops of Magical Crops?
A guy named cubecull has been very nice to help with this issue
https://github.com/cubecull/MineFactoryReloaded-CompatMagicalCrops-StandardCrops
ProfMobius said:== v1.1.4 ==
- Better handling of custom materials in the recipes (quotes are required)
- Ore.oreDictEntry
- "<ItemID[:OptionalMeta]>"
- Later initialisation of the recipes to prevent late oredict crashes
- Axes and Hammers can break barrels faster
- Fixed crash on death in hardcore worlds with custom rules (Ag Skies)
- [Forge 1112] Fixed Oredict throwing an error.
OpenMods said:OpenPeripheral Core 0.4.1
OpenPeripheral Addons 0.1.5
- Fix: OpenPeripheral behaving very, very bad on chunk unload
- Fix: computer hanging on detached peripherals in some cases
- Fix: MystCraft write symbol broken
OpenBlocks 1.2.9
- Fix: implement entity sensor range
- Fix: sensor turtle crashing when block was disabled
- Tweak: reduce amount of block updates for proxies
OpenModsLib 0.5.1
- Fix: block breaker sometimes ignored restrictions
- Fix: random crash in pedometer
- Fix: golden egg leaving floating blocks when broken
- Fix: random crash when placing golden egg
- Fix: crash when activating trophy sound
- Fix: enchantments won't show in info book if disabled
- Tweak: Limit rate of block updates and syncs on tanks
- Tweak: Mini Me now uses skin of player that placed egg
- Tweak: luggage GUI now show entity name
- Tweak: sponges can be now harvested with axe faster
- Fix: inventory methods ignoring 'intoSlot' parameter
- Fix: synced TEs now properly mark chunk for save
- Tweak: sync maps now use tiny packets
Democretes said:0.5.1
- Fix: Processers being derp.
On a much more depressing note, I'm letting go of Technomancy. I've gotten tired of Technomancy. I ended up designing myself into a corner and there's not too many ideas left that I want to implement. I may update once or twice if nobody immediately takes it, but don't expect much. If anyone wants to take it for themselves, just PM me and we can talk.
Emoniph said:0.19.2
- TWEAK: Increased to growth rate of Wispy Cotton when farming it.
- FIX (1.6.4 only): Missed a couple of back ports concerning Statue of Broken Curses.
- FIX (1.6.4 only): Added some more checks to prevent exceptions where other mods do not clean up their TileEntities.
- FIX: Duration of Morsmordre effect is no longer reset on restarting a server.
- FIX: Morsmodre entity did not have a translated name.
actually, by the looks of it he amended that in this commit 14 hours ago: CommitDon't ask about it being in any 1.6 pack updates.
Quote: Jadedcat
Nope. Requires modifying the .jar file. Too many ways that can go wrong.
http://forum.feed-the-beast.com/thr...ed-minecraft-today.39595/page-133#post-675380
Nope. Requires modifying the .jar file. Too many ways that can go wrong.
The Jabba,Technomancy, and Witchery updates were already previously mentionednew day, new update, starting with ProfMobius and JABBA
and the OpenMods team with updates for OpenPeripheral Core, OpenPeripheral Addons, OpenBlocks and OpenModsLib
and @Democretes with an update for Technomancy
but also a sad announcement from @Democretes concerning Technomancy
and lastly @Emoniph with a quick fix for Witchery
Nope. Requires modifying the .jar file. Too many ways that can go wrong.
Actually, both mods don't modify the jar. They don't even change classes at runtime (what coremods do). They are just using java introspection. The class file posted was just not inside a package (well from the source anyway). Very similar to dartpatch.Jaded it being changed to a .class file change anything?
But maybe without links. Like Technomancy update above. Which is very annoying.. it would be so easy to link the mod's thread/websiteThe Jabba,Technomancy, and Witchery updates were already previously mentioned