Oh lolThrough much frustrating trial and error that metal blocks outside the a Big reactor Turbine will still act as a Induction coils!
is that the cause of the problem you had where you exactly copied a design yet it didn't work?
Oh lolThrough much frustrating trial and error that metal blocks outside the a Big reactor Turbine will still act as a Induction coils!
Yeah. It drove me nuts.Oh lol
is that the cause of the problem you had where you exactly copied a design yet it didn't work?
The one from Thaumic Tinkerer? Yes it works. I used it in the pastI think something like the thaumic restorer might also work, haven't tested
Have you tried keeping them in your hotbar? Pretty sure that is(or was) necessary for Repair to do its thing.Update: Repair does not seem to work on enchanted plates, and while anvils seem to be able to put extra enchantments on them, it doesn't actually do any good.
I tried holding it in my hand for a few seconds; nothing seemed to happen. I'm guessing that Azanor coded Repair so that it only works on his own tools and armor.Have you tried keeping them in your hotbar? Pretty sure that is(or was) necessary for Repair to do its thing.
That's only for the typesetting table, which turns an enchanted book into an enchanted printing press plate. The printing press itself, which turns the plate into more books, only requires an ink sac and 15-20 seconds for each operation. When copying written books, the plates last indefinitely, if I remember correctly, but enchanted plates (for enchanted books) have only three uses. Therefore, by repairing the plates somehow, you can produce more and more enchanted books without paying the non-trivial XP typesetting cost for every third one.I was under the impression that BiblioCraft's book printing had significant expenses (non trivial amounts of XP, at least) for copying enchanted books. Am I wrong here?
Or use an Auto-Enchantment table to do both automatically.Use a shower, also from OpenBlocks, to shower all those xp on yourself.
Then make more enchanted books!
Yeah, this is kind of a cross-mod exploit: in MFR, the spawner needs the mob essence infrastructure, while the killer only needs power. In EnderIO, the spawner only needs power while the killer needs the "mob essence" (in this case nutrient distillation). Pick and choose - good times!You can swap the MFR auto spawner with EnderIO's powered spawner too, that one takes only power to work.
An autonomous activator with a looting 3 tico weapon over a sewer sometime generate more exp then it cost to spawn the mob resulting in a net gain. Specialy with stronger monsters.use an EnderIO spawner with a MFR Grinder to generate mob essence and use a MFR Auto-Spawner for the more costly mobs
If you're doing it for items you can jail them and it'll work while chunkloaded if you select "spawn exact copy"An autonomous activator with a looting 3 tico weapon over a sewer sometime generate more exp then it cost to spawn the mob resulting in a net gain. Specialy with stronger monsters.