I like using them to feed a MFR Bioreactor. Takes a while to set up (crossbreeding), but eight or nine 5x5 plots harvested by a single upgraded Harvester will feed at least two Reactors, each of which can feed several Bio Generators. Each of which produces 16 MJ a tick (160 RF).Exactly, faster to grow, easier to grow and replanting themself.
It's strange nobody around here seem to use them...
You can use a single steam engine with the right gearing. Or you can use four steam engines hooked up to shaft junctions.Rotarycraft Windmills are pretty amazing. A little gear work and they turn into a free lubricant plant. Admittedly, you've got to be at the top efficiency and I needed three of them with a Worm Gear, but free Lubricant.
One thing I'd love to discover is....what on earth is a good application for a worm gear? I gather it increases torque at an inefficient cost of speed, so why would I choose that over simply a couple of gearboxes?Rotarycraft Windmills are pretty amazing. A little gear work and they turn into a free lubricant plant. Admittedly, you've got to be at the top efficiency and I needed three of them with a Worm Gear, but free Lubricant.
I suppose it is meant for before you can get lube or good gearboxesOne thing I'd love to discover is....what on earth is a good application for a worm gear? I gather it increases torque at an inefficient cost of speed, so why would I choose that over simply a couple of gearboxes?
IC2 crops also are incredibly useful. it grow faster, you dont need to replant and it make everything easier.
It is also hard as heck to get them.
I also like windmills. Its fun to set up a bunch of them at minimum full-potential altitude, and create a whole farm of them up there.Two things: First, it's a 16:1 gear reduction, which is a very expensive gearbox. Speed is easy to get more of. Second, it doesn't take damage if you're trying to acquire Lubricant.
And I both like windmills because I think they're cool, and because they don't run the risk of burning down my nice wooden house. Though to be fair, all I wanted originally to do was charge my energy cell without relying on dynamos again.
Magneostatics are for the weak. Real rotarycrafters use ElC.I also like windmills. Its fun to set up a bunch of them at minimum full-potential altitude, and create a whole farm of them up there.
Bonus if you make a pool of water to jump into from up there, since climbing down is boring.
All my RoC worlds feature either a windfarm or solar farm. But I still use the horribly dangerous industrial-coils to store energy instead of magnetostatics+energycells for some reason...
Silly question: do you use ElC in your early-game?Magneostatics are for the weak. Real rotarycrafters use ElC.
Yeah, but, but but, even if you silk-touch/extractor those, its still not enough for a diamond battery (lustrous? I forget)Funnily enough, in my latest SSP world, I can. I ran into two diamond veins in the same cave, so I've got quite a few diamonds.
I know how to make your magical crops farm cry...
Behold the magical tpx machine.GLWT. My valuables are stored inside the memory of the Central Brain, protected by a forcefield.
External goodies sent to ore processing aren't even in the same dimension. Once they are acquired they never exist in physical form in the overworld.
Colin, always one step ahead