Teleporterpipes are cheating. Totally disbalances the energylos for great distances.
I vote for http://forum.industrial-craft.net/index.php?page=Thread&threadID=5789 the new transformers mod, since i do think, there needs to be an way to get 2 different energysystems work together. Yes, forrestry gives 2 options for this too, but the biogenerator just works with forrestrys approaches. And it has a nice ebalanced EU / MJ ratio.
I vote for http://forum.industrial-craft.net/index.php?page=Thread&threadID=5789 the new transformers mod, since i do think, there needs to be an way to get 2 different energysystems work together. Yes, forrestry gives 2 options for this too, but the biogenerator just works with forrestrys approaches. And it has a nice ebalanced EU / MJ ratio.