Balkons Weapon Mod.
If you read the very first page, you would have seen that Balkons will not be included. At least do a little research before posting this.
Balkons Weapon Mod.
Not true. Slowpoke said he does not have permission for the mod. He never said he had ASKED for it. So you do not have permission without asking depending on the mod license.
I know that the phrasing is a bit misleading, it would have been better if it was "No Permission, not asked" but oh well get over it.
I don't know about Balkon, but Mo Creatures thread specifically states that he won't give permission for any mod pack.
And "hadn't even asked him"? You know that private messages exist, right?
I am not trying to defend Slowpoke or anyone else, I was just stating why Mo Creatures wouldn't be in, from two written and official sources (mod pack team and mod author).
For example, I would love to have Millenaire, because it adds a lot of life to the maps, way more than the vanilla NPC villages.
I mean, they expand, trade with the player and other villages, and even raid other villages.
But it is not yet at a very stable state, just looking at the change log, it fixed a bug that crashed the server when a raid finished and no player was connected.
It also adds a lot of structures in the terrain generation, so much that many people would find it hard to actually find a nice place to settle and build gigantic bases.
If I really want to play with it in my SSP, I will add it manually anyway, but I can understand why they wouldn't put something like that as default.
That is basically what you need to ask yourself when you have a mod you love.
Does the author states that he doesn't want modpacks to distribute his mod?
Is it listed in the "wont' be added" list?
Does it play nice with the other mods?
Does it add something that completes the other mods?
Sorry for the too serious post.
yeah thats an issue there :\ lemme look around
EDIT: having some issues finding anything..
If you read the very first page, you would have seen that Balkons will not be included. At least do a little research before posting this.
Will Not be Included
Tree Capitator
Unbalanced
Metallurgy
Unbalanced
Mo' Creatures
No permissions
Millenaire
Not Server Friendly
Steam craft
Unbalanced
Zaede's SteamWorks
Unbalanced
OptiFine
No permissions
Tropicraft
No permissions
Mine Little Pony
JUST NO!!!!
Timber! by TehKrush
Unbalanced
Ugocraft
Not compatible
Charge Pads
Crossover with other mods
Compact Solars
crossover with other mods
Power Converters
Unbalanced
It was originally on the front page, as their was a misunderstanding over permissions, FTB didn't think they had permissions, but then Balkon said he was cool with it (or something like that). So it's probably now just the powers-that-be don't like the mod for one reason or another.... Either I need glasses, or it's not in the list of not-included mods. Don't tell people to do research when it's not in the spot it should be.
I'm not seeing it. .. Not seeing it on the entire first thread page either.
http://www.minecraftforum.net/topic/1666956-146-147thaumcraft3essentia-210-keybored-industries-tc3-addons/
Thaumcraft 3 add-on: Custom Aspects
Allows one to configure aspects for all mod blocks. This seems like a natural addition to Feed the Beast, given the focus on intermod compatibility. Azanor implied approval with a diamond given on the first page of the thread. Permission is given for the community to do whatever we like with the add-on.
Yeah, wouldn't mind that to be honest. He even says we can freely use it in modpacks.Atmos Mobs
http://www.minecraftforum.net/topic/1126195-147forge-atmosmobs-v132b-extrabiomesxl-support-is-back/
Similar to mo'creatures. Adds 40 new mobs to minecraft which most of them are just for atmosphere but you can also tame some of them.
Works perfectly together with extrabiomesxl!
also support, could use additional mobs/food items/cool stuff like thisAtmos Mobs
http://www.minecraftforum.net/topic/1126195-147forge-atmosmobs-v132b-extrabiomesxl-support-is-back/
Similar to mo'creatures. Adds 40 new mobs to minecraft which most of them are just for atmosphere but you can also tame some of them.
Works perfectly together with extrabiomesxl!
Atmos Mobs
http://www.minecraftforum.net/topic/1126195-147forge-atmosmobs-v132b-extrabiomesxl-support-is-back/
Similar to mo'creatures. Adds 40 new mobs to minecraft which most of them are just for atmosphere but you can also tame some of them.
Works perfectly together with extrabiomesxl!
+1 from me to.Atmos Mobs
http://www.minecraftforum.net/topic/1126195-147forge-atmosmobs-v132b-extrabiomesxl-support-is-back/
Similar to mo'creatures. Adds 40 new mobs to minecraft which most of them are just for atmosphere but you can also tame some of them.
Works perfectly together with extrabiomesxl!
+1 from me to.
looks great tho i will most likely keep mo creatures as well, if it is compatable.
Great!From what I read in the thread, its compatible with MoCreatures and even Extrabiomes & Biomes O' Plenty