I wish some mods or members of the FTB-team would give a sign that they are actually reading this topic...![]()
I am constantly reading this topic

I wish some mods or members of the FTB-team would give a sign that they are actually reading this topic...![]()
I am constantly reading this topicWe even added some of the sugguested mods to our master branch to test things. (FYI: The master branch is what we use to build our mod packs from, it will NEVER be released!)
i agree.[DOUBLEPOST=1357325858][/DOUBLEPOST]@ lathanaelI wish some mods or members of the FTB-team would give a sign that they are actually reading this topic...![]()
oh @minecraftTim and @Supermeone! that's a good suggestion! I think it may lead to people actually using pistons in FTB, other than in crafting recipes! Although to me it screams "unbalanced".... heh.....
Link:
More Pistons by MontyPylon: http://www.minecraftforum.net/topic/997095-146-more-pistons/
MJ -> Magma Crucible -> Geothermal Generator or GregTech Thermal GeneratorTransformers
http://forum.industrial-craft.net/index.php?page=Thread&threadID=5789
I typically like to focus a lot on IC2 more than the other mods. But this mod actually makes me want to branch out a little more. With this Buildcraft gains a lot of interest to me. It's really fun being able to make basically large electric generators using combustion engines feeding into a MFSU so that it's easier to store for later and then transfer that into an electric engine.
This mod I think would make a great addition to the pack. I've been making due with forestry's electric engine but it feels slow and very lacking in options. I mean you can alter it's output with circuit boards but there really isn't a lot of variance, plus I don't believe there are really any ways to convert MJ into EU effectively yet. Also this mod shouldn't be unbalanced since all the conversion rates can be adjusted in the config.
Power converters are overpowered. A cheap energy link can turn EU into MJ without any engines, fuel, skill or any BC knowledge at all so you can run a max size quarry at top speed with minimal EU loss. With teleport pipes, you can also teleport the converted MJ then use engine generators to turn it back into EU (something like 30% EU loss. But at end game, that's rather superfluous).
Also, the Advanced Alloys don't add anything new to the game. Just a new chainsaw, drill (Which wouldn't be useful anyway, as Osmium is the heaviest natural element in the world. The motor would fry trying to move that much osmium.) and Laser (as if the mining laser wasn't bad enough). Gregtech adds a new drill and chainsaw as it is, along with 50x more content.
If you ask me it is much easier to just add the Transformers mod so you have one block that can convert energy, instead of having to go to a painful process (i.e creating methane to use in a boiler) also the MJ-> Magma Crucible -> Geothermal Generator or GregTech Thermal Generator only gives you 1:1 conversion (because it takes 20000MJ to create lava and lava produces 20000EU). And when you take into account that one piece of coal in a stirling engine only produces 1600 MJ as opposed to the 4000 EU, 1:1 conversion is a bad thing. With the Transformers mod you get the proper 1600:4000 conversion (or 2:5).MJ -> Magma Crucible -> Geothermal Generator or GregTech Thermal Generator
It's a pretty direct conversion when you fuel the Magma Crucible with a Cobblestone generating Igneous Extruder.
Also you'll probably want to look into the Petrol Generator which I believe is included in the Mindcrack Pack... not to mention GregTech gives options for both. (EU to MJ: Produce Methane and pipe it into a Liquid Fueled Boiler.)
... And when you take into account that one piece of coal in a stirling engine only produces 1600 MJ as opposed to the 4000 EU, 1:1 conversion is a bad thing. With the Transformers mod you get the proper 1600:4000 conversion (or 2:5).