a very cool idea just popped in my head...
does anyone here remember the old ps1 game Carnage Heart? It was a pretty wicked concept where you can program a team of robots to go out and duke it out against enemy robots. but the kick was this: the programming was done with chips, with a graphical interface.
each robot has a cpu represented as a 2d grid where you place chips. each 'chip' did one specific thing, like move forward, scan for enemy, jump, strafe, fire weapons, etc. you place the chips down and link them so you create a simple AI for the robot...you do not control the actions of the robots when they fight. your AI will determine how the robots act.
so that got me thinking...could that be implemented for cc turtles and computers? think...most people who play ftb dont know how to program lua...but a visual interace like this, would open it up to people who dont know how to write code. lego mindstorms comes with an app that lets a kid program the brick with a graphical interface by using simple components to perform single actions...that would be crazy cool if something like that were made as an addon to computercraft
it could act like a special shell, and when the design is done, it would get translated into a lua script on the turle/computer to run. hell add the pastebin functionality to it so people can share without having to type a single command
and to take it even further...what if the chips had to be crafted? a lot of people consider CC to be overpowered because of the level of automation they offer...well there ya go, you want a turtle that quarry mines? youd have to craft every chip you place to even complete the program and then you can let it loose on the world.
just a thought..flame on!