Yeah that's one of the things I was thinking of doing so do you think it would be a mod worth developing
I can't say as it grabs my attention, but if it's something you want to work on, go for it. You'll probably find that Minecraft modding has fairly little to do with the programming language compared to how important it is to learn the APIs available through Forge. Good luck!Hi I'm a software student at college currenlty studying C#.Net framework also beginning to look at Javascript and developing mods for minecraft. One idea I had was to make a mod which focuses on water type power generation as well as adding in some tools I was wondering If this has been done before and if not would it be somthing people would like me to develop
Thanks for reading
Usually instead of shearing needles, recipes just use the cactus directly.There needs to be a mod where you can use shears to take the stubs off of cacti and you could use those to make weapons, traps, etc.
Actually, a clickable IDE is one of the CC dungeon disks you can find. It does require an advanced computer to use, however.Mod Idea: ComputerCraft Addon that adds a decent in-game code editor.
Reasons:
This would be quite useful for a modpack where the owner doesnt want the player to just plain copy pre-made code. I don't use the in-game computercraft editor and just host all my programs on pastebin, but this means that I need to enable pastebin. This mod could also have a config to disable access to the computercraft code via going into the saves/world/computercraft folder, or it could encrypt it.
It might even be useful for a Computer-Craft themed pack for JamPacked where the user needs to come up with their own code for each situation *winks* someone please do it
I don't mean something on the actual computer itself. I mean a full proper editor that isnt limited to the resolution of the Computercraft computer screenActually, a clickable IDE is one of the CC dungeon disks you can find. It does require an advanced computer to use, however.
Oh! You mean an out-of-game Lua IDE for your actual computer, that then produces a file you can put on your in-game CC computer?I don't mean something on the actual computer itself. I mean a full proper editor that isnt limited to the resolution of the Computercraft computer screen
still in-game... just not on the ComputerCraft computer.Oh! You mean an out-of-game Lua IDE for your actual computer, that then produces a file you can put on your in-game CC computer?
Oh. How about instead of that, a programming language made of puzzle pieces, like Scratch or the way Pneumaticraft drones are programmed?still in-game... just not on the ComputerCraft computer.
still in-game... just not on the ComputerCraft computer.
what I am saying is, that a mod disables the ability to drop the file into the folder so no-one can write code outside the game. It would be useful for a ComputerCraft map that you don't want pre-made code written in. But yeah, I always write outside of the gameyou do realize that you can write the code in any editor and save it to a file, then drop that file into a specific folder to have that program be in every world, on every cc computer/turtle without having to rewrite it every time.
Actually Dropbox has a very easy to use api.Dropbox is closed source and would probably be hard to implement properly.