Request Suggest mods for creation here

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Flexico

Well-Known Member
Dec 15, 2012
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That could work. I think there are more than 40 source blocks in a typical Minecraft pond though, and I'd like those to drain if I pump water from them. And I'm sure the game could handle checking for 200 blocks if it only updated every second or two, which doesn't seem unreasonable.
 

Flexico

Well-Known Member
Dec 15, 2012
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Not a bad idea! Ocean or River ... or Swamp ... or any similar mod biomes. ^^; I use the "Realistic World Generation" mod, and it often has large lakes and rivers in Forest or Plains biomes, so that may not work in my case.
 

jdog1408

New Member
Jul 29, 2019
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Blocks have meta data about whether they were placed or generated, so you could do generated and in a specific biome
 

keybounce

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Jul 29, 2019
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Open to Internet.

Just like "Open to Lan", I'd like to take a single player world, and provide a port number, and open up to the internet.

Assume I can handle ports on my firewall, etc. Just extend open to lan to the rest of the world.
 

Flexico

Well-Known Member
Dec 15, 2012
328
39
53
Open to Internet.

Just like "Open to Lan", I'd like to take a single player world, and provide a port number, and open up to the internet.

Assume I can handle ports on my firewall, etc. Just extend open to lan to the rest of the world.
I assume that if that were a simple thing to do they would have added it already.
 

Lord Laraby

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Jul 29, 2019
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AFAIK open to LAN is exactly the same as what you want as long as your ports are forwarded and open (and allowed through your windows fire-wall). All it takes is NAT to do the work of mapping your MC ports to the outside world and vice-versa. Unless your MC uses the loopback address (127.0.0.1), there is nothing special about LAN under NAT. Minecraft could just make the PnP router mappings for you, but Mojang chose not to. At least this is my experience.
 

keybounce

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Jul 29, 2019
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** URGENT **

A mod to make spawn eggs that have NBT data apply that NBT data to the mobs that they spawn.

Example: {AnimalAge:0,AnimalDeathAge:960000}

Important for a Jampacked map.
 

ScottulusMaximus

New Member
Jul 29, 2019
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Anyone wanna mod a mod for me?

Specifically I want to change the MFR spawner to only spawn in a 5x5 area... An entire build(and my sanity) depends on it.
 

Yusunoha

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Jul 29, 2019
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Anyone wanna mod a mod for me?

Specifically I want to change the MFR spawner to only spawn in a 5x5 area... An entire build(and my sanity) depends on it.

perhaps the option of adding the radius upgrades to minefactory reloaded auto-spawners? with perhaps more tiers to downgrade the radius?
 
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GamerwithnoGame

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Jan 29, 2015
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perhaps the option of adding the radius upgrades to minefactory reloaded auto-spawners? with perhaps more tiers to downgrade the radius?
I THINK that if you had an upgrade slot (which the rancher also lacks - boo) you could use the cobblestone upgrade - although on further research that would only lower it to 7x7. Boo. Maybe a "dirt upgrade" to drop the radius by 2...
 

Yusunoha

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Jul 29, 2019
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I THINK that if you had an upgrade slot (which the rancher also lacks - boo) you could use the cobblestone upgrade - although on further research that would only lower it to 7x7. Boo. Maybe a "dirt upgrade" to drop the radius by 2...

bingpong, currently the minus radius upgrades only decrease radius by 1.
perhaps instead of adding more minus radius upgrades you could actually have the one minus upgrade be stackable inside a machine, and thus decrease the range like that

I'm also desperately looking for a mod that adds very early game portable storage.
there's a few ways to create early game portable storage, but they're often very small and thus you need alot of them to have plenty of storage, which again would clutter your inventory too much.

so I was thinking of perhaps a storage container that has plenty of room, but it can only be used once. so you craft the storage container, with not a too expensive recipe, and after crafting it you open it and put your items inside, and after that the container is locked. the only way to get your items back out is by shift-right clicking on a storage container such as a chest, and after the portable container is completely empty it'll disappear from your inventory.

right now I started a new world and I had to leave around about 10 chests in the world filled with items I couldn't hold in my inventory anymore, which is so annoying.
 
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Psychicash

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Jul 29, 2019
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I wouldn't mind a mod that added house cleaning. So like when you build your base you have to clean it and then it gets dirty so you clean it again. You could even tie in with thaumcraft and animate the cleaning tools like in fantasia. Maybe small buffs while keeping things clean. Could even tie in with other mechanical mods by adding lubricant and graphite and other such things to clean the mechanical things. Like if you don't keep the pulverizer clean it won't perform as well as brand new.
 

keybounce

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Jul 29, 2019
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AFAIK open to LAN is exactly the same as what you want as long as your ports are forwarded and open (and allowed through your windows fire-wall). All it takes is NAT to do the work of mapping your MC ports to the outside world and vice-versa. Unless your MC uses the loopback address (127.0.0.1), there is nothing special about LAN under NAT. Minecraft could just make the PnP router mappings for you, but Mojang chose not to. At least this is my experience.

I would really, really be surprised if this is the case.

Open to LAN opens a random port, that is not known. It uses (I believe) broadcast packets, which do NOT forward over the internet, to locate people.

In my case, I have a local network on 169.254, as well as a "visible" on 192.168.1.99; however, my machine has two IP's on that network. .99 is a permanent alias, and exposed in the NAT router; the other is the real address given by DHCP and can (and will) change.

So, I would need for Mojang to have coded enough smarts to listen on either the wildcard, or else be lucky enough that it is listening on the alias IP on the non-local network. Then, I still need to be able to know which port number is being used, and it will change each time; then I need to open a different NAT port each time

Have you actually used Open to Lan to expose a world to a player over the internet?
 

RavynousHunter

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Jul 29, 2019
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It gives you the port number, if memory serves, when you open to LAN. Granted, you'd need to forward it every time, but you might could do it using either port forwarding and/or Hamachi.