As noted elsewhere, the mod list is our starting point, not finishing point so please dont take this as a final list.
And why do you post in like every thread concerning our modpacks that we have to put in Mekanism? There is a suggestions thread, post it there if it hasn't been posted yet and leave it.What is your aversion to putting Mekanism in a main pack..?? It's far better than IC2
Some of this has been covered in streams:
- Binnie's Mods (Extra Bees/Trees) contains a world corrupting bug: until Binnie fixes this (updates the API he is using) it is unsafe to use.
Wrath Lamps and Routers are not done by any other mod. I'm really going to miss Routers. And Wrath Igniters just for the "glass desert" laughs*. OK, I'm not, I'll add FZ myself**, but hey. If people don't say what they want, no-one will know what people want.Some of this has been covered in streams:
- Factorization was not specifically discussed (when I was watching anyway), but JABBA is in and IMHO does barrels better. The rest of Factorization, while an interesting approach to automation, overlaps in capabilities with other mods.
I hope AdvancedSolarPanels, DartCraft, Gravitation Suite, MystCraft, LogisticPipes, PortalGun, Soul Shards, Factorization and EnchantingPlus will be added, too. Without them, it really wouldn't be a replacement for Unleashed (but I'm still excited about Project Red). I'm honest, I'd rather wait a few more weeks until it's a real all around pack/replacement for Unleashed than play with a pack that only contains half of the really interesting mods.
But yes, I have to agree with rhm and NJM1564. It's the admin's responsibility to check if the server is able to handle MystCraft ages and stuff like that, not yours! If the server can't handle it, the admin could simply disable the mods or limit the ages created but not including the mods at all isn't the way to go imho.
Bzzzzt wrong!! it was in fact Computercraft that caused the bug by breaking the mod, something in which it (CC) can do to many mods. So rather than remove the culprit they removed the mod which it breaks.
I would like to see if the bug can be reproduced without using turtles, I certainly couldn't do so.
Id really like to see mekanism included, it adds some really nice stuff!
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I'll rectify the version list at some time, though speaking for myself, I will be trying to keep them updated to the most recent mod versions (or at least assume the most recent versions available in any current release.)
This is one reason I haven't added some things like a lot of the UE mods yet.
I won't be doing that till I get more free time (more mods supported == more time to devote that I don't have.)
That just made my entire week; YEssssss!also Open Blocks is in here, he just forgot to add it to the list
I still would like to know more what could be cause of world corruption (btw. whole world or chunks?). At last i like to have extra bees worldgen even if i have to wait for an update in some way.
None of the mods are really finalized. Some may be added, others may be removed. We'll just have to wait and see!No Dartcraft? Not a major lost but will it be in the pack?
Ah, thanks for letting me know!the universal electricity mods will most certainly be added, just not right now.
I present to you all the mod list for the replacement for Unleashed.
Forge
CodechickenCore
COFH Core
DenLib
IchunUtil
PowerCrystals Core
Waila
Opos
EVOC
Agriculture
Applied Energistics
ATG
B'O'P (disabled)
Backpacks
Better Storage
Biblicraft (with addon)
Big Reactors
Buildcraft
ChickenCHunks
compact windmills (ic2)
ComputerCraft
EE3
Engineers Toolbox
Extra Utilities
Forestry
gascraft (engineer's toolbox)
Gatecopy
HopperDucts
IC2
Infinibow
JABBA
Magic Bees
Mariculture
MFR
Obsidiplates
Project Red
Railcraft
Random Things
Reactorcraft
RemoteIO
Revamp
Roguelike Dungeons
RotaryCraft
Steves Carts
Switches
Thaumcraft
thaumic tinkerer
Thermal Expansion
TiC:MechWorks
Tinkers Contruct
Torch Levers
Twilight Forest
WR-CBE
Xact
EnhancedPortals
OpenPeripheral
Natura
DenPipes
DenPipe-emerald
Denpipes-forestry
Lycanite's Mobs
Adv. Genetics (when updated)
Inventory Tweaks
damage indicators
statuseffecthud
armorstatushud
And Extra Bees was causing that? That's weird, as tank carts and liquid nitrogen are nothing to do with bees.If I recall correctly—I had the stream on in the background rather than watching intensively—it was crafting certain liquids (one was liquid nitrogen) with a tank cart.