T
Tiendow
Guest
Hey! Love the mod so far! =D Thanks to Direwolf20 for making me aware of this
I made an account in order to post an idea (and then thought of another)
1. Could add recipes to craft each kind of bullet into another type. (e.g. add string to normal bullet or circle bullet to make it into a loopcast, etc.) Sometimes you just don't want a certain bullet anymore and it seems legit that you could freely modify these suckers (provided you clear the spell first, maybe... or, shoot....keep the same spell to be able to swap and experiment)
2. I'm not sure it's in the spirit of the mod, but being able to have static locations like a dispenser that could have a CAD or just a spell bullet placed inside that could be activated by redstone would be pretty neat =) Maybe some kind of armor upgrade could allow your psy energy regen surplus charge up batteries from a distance to recharge these remote devices. =)
I made an account in order to post an idea (and then thought of another)
1. Could add recipes to craft each kind of bullet into another type. (e.g. add string to normal bullet or circle bullet to make it into a loopcast, etc.) Sometimes you just don't want a certain bullet anymore and it seems legit that you could freely modify these suckers (provided you clear the spell first, maybe... or, shoot....keep the same spell to be able to swap and experiment)
2. I'm not sure it's in the spirit of the mod, but being able to have static locations like a dispenser that could have a CAD or just a spell bullet placed inside that could be activated by redstone would be pretty neat =) Maybe some kind of armor upgrade could allow your psy energy regen surplus charge up batteries from a distance to recharge these remote devices. =)