Why isn't custard a fuel jaded (Maybe food.fish too).
Also I think you need to change 'fishoil' to oil.fish for it to work, since that's it's fluid registration name. (God knows why i went with those stupid names...)
Is custard a fluid?
If its a food it should go in the culinary generator.
Won't golems stop filling it if it is busy?so I can't automate the infernal furnace in MJ2. had high hopes for it. nothing is slow enough to pipe into it without it throwing in the towel. oh well, powered furnace we go!
I've already swapped out TE and removed all my itemduct/power infrestructure and restored my world, but that's happened to me 3 times now, usually right as I'm getting enough items moving through the itemducts that I need to hook up a trash can to handle the excess wood I'm not turning into charcoal or storing in a JABBA barrel. I'm going to reconnect my MFR treefarms with something other than itemducts and will hopefully have better luck.
I've had similar issues with itemducts in a DW20 world so I don't think it's specific to MF2, just interactions with MFR and itemducts. My DW20 world had my first quarry going full-bore with ore processing and worked fine until I hooked up the MFR planter/harvester. My guess is once an itemduct system has multiple branches with so many destination options (barrel-network for pre-AE storage) it gets confused and then adding MFR seals the deal. I also have the itemducts hooked directly to the MFR machines using servos and whitelists instead of using a chest on the harvester like I would for AE.
Make a branch line wrenched into dense mode, and put a Thaumcraft pedestal on it. This will show you the first item that got backstuffed. In my mob farm, I looped the overflow back into the initial collection chest, but now I'd probably dump it back into my AE system. I might set up a Note Block alarm to go off when there's an item in the pedestal.Always drain your TE3 itemducts...For complex, multi-in, multi-out systems, don't use TE3. Use AE.
Always drain your TE3 itemducts. I had the same bug in a previous 1.6.4 world and now I make sure I never try to stuff more than 1 item ID into a blocking (back pressured) TE3 pipe network.
However, TE3 handles single item types being backpressured just fine.
For complex, multi-in, multi-out systems, don't use TE3. Use AE.
I use TE quite well for complex multi-in multi out builds. THe thing to remember is everything needs a place to go . If one item in the network has nowhere to go it will back up the rest of the network as nothing can go through until that item is cleared. I keep a diamond chest at the end of my system with it wrenched to dense. Then I check it and if items show up in there I give them a barrel or if they are useless I assign them to a filter on a trash can or nullifier. I never have backstuffing even when I chunkload it on a server and walk away for 3-4 real life days. The last item after the chest in my system is an unfiltered trash can. If the chest gets too full the overflow gets voided. That way I don't backstuff a system while I am offline.
If there is experience around the sewer they will collect it and turn it into mob essenceI'm having difficulty with my Composter. It has four sewers with iron upgrades, fluiducts feeding it sewage, power, and an output chest. It's stuck at 37/100 work and 16/4000mb sewage and won't do anything. Any ideas? Wrenching the ducts into extract mode doesn't seem to make much difference, there's a trickle of sewage in them either way. The sewers themselves all have 1000mb in them. Oh, hang on, no they haven't, they have Mob Essence in them! How did that happen? OK, it's working now, I removed and replaced all the pipes. I just built the sewer system, and I don't even have a mob farm in this world yet. Mob Essence should not be anywhere!
I'm having difficulty with my Composter. It has four sewers with iron upgrades, fluiducts feeding it sewage, power, and an output chest. It's stuck at 37/100 work and 16/4000mb sewage and won't do anything. Any ideas? Wrenching the ducts into extract mode doesn't seem to make much difference, there's a trickle of sewage in them either way. The sewers themselves all have 1000mb in them. Oh, hang on, no they haven't, they have Mob Essence in them! How did that happen? OK, it's working now, I removed and replaced all the pipes. I just built the sewer system, and I don't even have a mob farm in this world yet. Mob Essence should not be anywhere!
If there is experience around the sewer they will collect it and turn it into mob essence
Oh, wow I didn't know that, thanks. I guess I better set up something to stop it gumming up my compost system.If animals breed near a sewer.. or any xp orbs drop on one it makes mob essence.
Oh, wow I didn't know that, thanks. I guess I better set up something to stop it gumming up my compost system.