I've started several Magic Farm 2 worlds and have ended up at one of the 2 following outcomes every time:
1. The combination of itemducts and anything MFR causing mass game corruption in various ways, from items being eaten en-route to a destination to the fun I just had in my latest world where no chunk but the current one would even load and after accidentally stepping off the side of the chunk I'm still falling at y: -5000 and counting. And I can't switch to creative mode via NEI or any other method. Only choice is to disable MFR and/or TE, rip everything out, MCEdit myself back to land, and hope I have enough certus to get AE going or maybe force myself to use transfer pipes if not.
2. Being insta-killed by "magic" or some equally lame uber-mob I never even saw, and then after madly scraping the equipment together to get back to the latest of my latest death waypoints, finding that the gravestones didn't generate and I just lost my alumite equipment i was trying to xp up for the equally death-defying nether mining trip.
I love the idea of the modpack and truly have had more fun with the early-game mechanics than I've had with other FtB packs in a long time, but the eq loss gets to be too much for even a slightly more than casual player. Are the gravestones meant to fail at some definable rate?
Well, I can't comment on 1, because I've never gotten that far having been playing hardcore mf the last few worlds. I have however been hit by the second several times. both in HC and in regularly hard survival. At one point, there were two gravestone mods competing for your death items. I believe the info is in this thread, somewhere. basically, you had to disable one of them, so the other one spawned correctly, and two change the number of items to keep from 10 to 40. At 10, it only saved the contents of your hotbar. Everything else was lost. This was a few versions back, so it may already be corrected in the latest builds. Playing HC, I haven't had opportunity to see the change.
If you haven't already, read through this thread, and a new
getting started guide thread created by @
DrowElf. That should get you setup with a bunch of tips and tricks that have been used by several members. If you have ever played PVP in minecraft, always keep a second set of gear ready. Always have multiple weapons in case you encounter a "rust/disarming" mob. Keep a bow handy. If you see pink/purple swirls on a mob, they have regen, and most equipment won't damage them enough to kill them, so run or incapacitate them (2 deep hole, block them in, etc.) If you see all color swirls, run, as these are infernal mobs. Base alumite gear and iron is not always enough for these baddies. Zombies can track from what seems like 64 blocks away.
Look into TC4 if you haven't already. It gives a way to get some good gear relatively early. Some of the wands are nice, although you will need nether quartz to make.