Alright here goes,
Never really bothered with the look of things and mostly went for functional. If something was needed, it was added. Not sooner and not later. Ofcourse this meant for some messy 'designs' in the end. This time I came around I plotted a nice piece of land and went off building.
It is still quite a WIP as you can see.
I am not taking screenshots of every angle just yet, that will have to wait till the rooms are operational.
In the center, the big pillar, is the area in which the CORE is going to be. The 'CORE' being nothing more than a vast storage area and logistical network throughout the base mostly in the form of ME with perhaps some liquid piping and/or cabling for energy.
In the front, hwere you see the two ME cables sticking out, is the Auto Crafting area. There are 8 of them in there. Each is 4x4x4, has 1 pattern provider and the rest is CPU's. in the opposing room there are Steam ovens, for mass cooking all food that will come in from farms. Only cooking though, no melting.
Above the Ovens are three Liquid Fireboxes HL Boilers. 3x3x4. All of them have their own water pump, Liquid Tesseract and piping. One boiler powers the Steam Ovens down below, and the two other boilers power 9 Industrial Steam Engines. Their power is stored in RedStone power cells for later use when the base is more complete.
Each level starts with a row of chiseled Quartz. As you can see, this means there are three rooms in the back and two in the Crafting area.
The level that is above the crafting area and the Steam Ovens, is going to be part of the logistical network. The height is minimal in comparison to other rooms and walking in them without ever having to cross a cable is impossible. This level will be used to pump liquids throughout the base as well as be the skeleton of the ME network, where the central Spiral is representing its backbone.
Everything that comes into the base is first routed to the CORE and later distributed throughout the base in upcoming rooms.
Not all space is accounted for yet, so suggestions on what kind of rooms I can implement are welcome.
Currently the following rooms are accounted for:
-AutoCrafting room +potentional upgrade
-Food Ovens
-Boiler area
-Power gen MJ
-Power gen EU
-Thaumcraft is to be considered, due to the tech feel of the base
-Liquid processing plant
-Biofuel/plant material processing