Nice. Glad the stuttering went awayOk BTG, there is the final, complete log of the entire test you requested. While this last log shows a leaking world, my performance the entire time was pretty good. No stuttering for sure.
um... Java is still outdated...I followed your instructions to the letter
I also have this issue. its highly annoying. The simple semi-fix that worked was removing Wireless redstone and Any chicken chunks i had in my world. My minecrafts still gets memory leaks but i can play for much longer before it crashes.
I get 70FPS with Optifine when I don't record and when I do I get 15 maybe... I use Quicktime Player but it never makes me lag. the latest videos I've record have been so laggy I can just about move.
Any suggestions; I can't use Frap because I'm on a MacBook Pro and I can't afford ScreenFlow.
tasty... if I could have my game not crash I was actually feeling in the mood to record my own MC finally (tried it once, had gradual lag issues too but I couldn't be bothered trying to figure them out back then), but all this memory leaking and herpderping around is gradually killing the mood. >_>
For macs I've got no clue.... unless Gameclaw works for macs? but I think you gotta buy that one...
I've tried it already before even bothering coming here since I managed to draw a line between world loading the chickenchunks just by looking at it but yeah, based on the time it took to lag out between versions ironically it actually caused more problems than it solved, cause it still lagged out just as fast (or even a little bit faster o.o) eventually after doing too many things.I fixed my world Leaks (I think) and lag by following Bookers instructions and also deleting ChickenChunks. I hope it works for you and thank you for the suggestions.
I've tried it already before even bothering coming here since I managed to draw a line between world loading the chickenchunks just by looking at it but yeah, based on the time it took to lag out between versions ironically it actually caused more problems than it solved, cause it still lagged out just as fast (or even a little bit faster o.o) eventually after doing too many things.
You're welcome.
Well, hopefully the modders will fix this soon because it's beyond ridiculous. They know the bug is there and yet they haven't posted anything about it; I know it takes a long time to create and edit bugs. But if they don't fix it FTB is gonna lose players and people like me who record won't want to anymore; I almost gave up last week.
It is a pain, since I'm scared to use my server cause it might lag out and kaboom when we're doing something "important" but can't do much about it but hope and just filter out things that could be doing it and try to replicate it best as you can so the people who can can actually look at the code and try to fix it once knowing where to begin... if it's other mods fault for the so called "Disloading worlds but something is forcing them to reload themselves" (or something about keeping stuff loaded when they're not meant to cause the worlds are meant to disappear and reappear) someone might want to get onto the mystcraft and twilight forest guys as a start if thats one of the roots...
Nice. Glad the stuttering went away
um... Java is still outdated...
Otherwise, lets see here.....
oh. Is btg for me? I got to admit, I like.
That is... Odd.....
- Line #952 tells us:
- 17:33:23 [INFO] [ForgeModLoader] Loading dimension 0 (btg2) (bdz@43b8b888)
- But line # tells us:
- 17:33:39 [SEVERE] [ForgeModLoader] The world 9a93359 (btg1) has leaked.
Let me think about this for a bit?[DOUBLEPOST=1362460939][/DOUBLEPOST]
If you MUST have those mods, you can always try fix #2 from the post in my signature.
-Xms256m -XX:PermSize=128M -XX:MaxPermSize=256m
-Xms512m -XX:PermSize=128M -XX:MaxPermSize=512m
"So the idea I have come to is that with so many mods, Java is running out of memory."
nah really, didn't notice. lol (sarcasm ftw, no offense meant)
Ok, lets try some things out here...
Less then 2GB of ram
- Under the options tab, go to advanced, and type this into the Java parameters:
More then 2GB or ramCode:-Xms256m -Xmx1024m -XX:PermSize=128M -XX:MaxPermSize=512m
Code:-Xms256m -Xmx1024m -XX:PermSize=128M -XX:MaxPermSize=512m
So... Try these, and re-post to pastebin if it don't work.
- So what this does is:
- -Xms: set initial Java heap size.
- -Xmx: set maximum Java heap size.
- -XXermSize: Size of the Permanent Generation.
- -XX:MaxPermSize: Maximum Size of the Permanent Generation.
Why you ask?
So the idea I have come to is that with so many mods, Java is running out of memory.
Well, Java actually uses three different memory settings. The slider in the launcher only touches one of them. This will change the other two ways that Java uses memory.
- "What? but i gave it two gigs of ram in the launcher"
Basically, (Not pointing fingers), It is because most of the people who are creating these wonderful amazing mods we like to play with are sorta kinda new to java programing. (SOME of the people, KINDA SORTA new. I love you all ) These problems will go away as the people get better at programming. No, there is nothing right now that we can do to solve a lot of these issues. (You could always help out the mod programmers and the FTB launcher guys if you really want to by DONATING to them. This will allow them to have more incentive/free-time to become better at Java.)
- "Why is that happening now oh wise man?"
crashlog?Ok... Something weird just happened.
I was in the Nether and an Embittered Bee killed me. I respawned in my base and FTB completely froze and crashed, I've been in and out of the nether multiple times but this is the first it has crashed.