I want to see people using technomancy and powering everything off of LP from blood magic, 'cus yolo
Lava crystal thingummies.
#nothard.
I want to see people using technomancy and powering everything off of LP from blood magic, 'cus yolo
Actually you play mincraft so YOLI.I want to see people using technomancy and powering everything off of LP from blood magic, 'cus yolo
I haven't played much with TE4... and TE3 was good to start with (dynamos) but once you had a big reactor...I was trying to run my base off a massive field of natura bushes, but when even potatoes doesn't work...
I'm surprised no-one's using the TE dynamos as much. My 9 magmatic dynamos pump out nearly 3000 RF/t with improved fuel efficiency. I use a Power Monitor to shut off the lava supply so their internal buffers don't fill up.
I was trying to run my base off a massive field of natura bushes, but when even potatoes doesn't work...
I'm surprised no-one's using the TE dynamos as much. My 9 magmatic dynamos pump out nearly 3000 RF/t with improved fuel efficiency. I use a Power Monitor to shut off the lava supply so their internal buffers don't fill up.
You should set up your own Subway restaurant tooI agree, I could have used dynamos but they are quite boring to set up. I like interesting power gen thats really what keeps minecraft fun for me. Setting up a pump in the nether or using some charcoal to get power? Lame, powering my base via footlong subway sandwiches, hell yes.
I agree, I could have used dynamos but they are quite boring to set up. I like interesting power gen thats really what keeps minecraft fun for me. Setting up a pump in the nether or using some charcoal to get power? Lame, powering my base via footlong subway sandwiches, hell yes.
I would have assumed milk would work, probably not though when you think about "AHHHH I am dying from radiation. *drinks milk* much better! "
The hazmat suit prevents it from starting.
But other than that the only way I know to get rid of it, is a good ol' fashioned bit of death. Dying SHOULD reset any buffs/debuffs a player has, which means, unless you spawn in the radioactive zone, you will spawn all happy and healthy... and maybe with a cool new arm growing out of your back, who knows*
*subject to availability new arms are not a guarantee and we will not be held liable for any lack of arms you may recieve
Everyone's using culinary power after Dire has led the way...next thing: everyone's making destabilized redstone ages.....
Pretty sure that's a bug that will be fixed, seeing as how xComp was like "Wat". Apparently, Dire should have been swimming in instability....Not to mention bases in a stable UUMatter age
Thats what I figured.Unless TE4 has updated REALLY recently, item/fluiducts and energy conduits are not implemented/working yet :/
Pretty sure that's a bug that will be fixed, seeing as how xComp was like "Wat". Apparently, Dire should have been swimming in instability.
Just a quick look at how mine is and yours seems the same:
http://puu.sh/bDbZh.png
And inside the scripts folder:
http://puu.sh/bDc3Z.png
When you run the minetweaker reload command (in game) does it come up with an error message (make sure you have the scripts installed on your client to see this, even though other players won't need this)
And did you try removing the configs, because here is my configs folder:
http://puu.sh/bDcfG.png
Obviously there is more below it, just showing I don't have any configs, which may conflict
Just wanted to let you know that I go Minetweaker working.
You have to make sure that you copy the config/minetweaker folder to the world folder and also add your .cfg files to the main.cfg
Once you do that it works fine.
You check power usage with a network tool. And it's possible, since the power consumption of AE2 seems to have been ramped up from AE1. P.S. Those wind turbines aren't even making 0.1 RF/t worth of power. They might as well not be there.In applied energistics 2, how can I check power usage? In AE1 it was in the controller, but since that has changed the way it has I now have no idea how to check power consumption.
Also, is it normal for 3 standard ME Chests and a Crafting Terminal to drain more than a vibration chamber can produce? (Or to be exact, a vibration chamber and four rotarycraft wind turbines, but I fear they do little in terms of power generation).