*clap*And? BC only accepts MJ, hence what @Qazplm601 said.
Not true easy enough to him Redstone pipes go engineAnd? BC only accepts MJ, hence what @Qazplm601 said.
what?Not true easy enough to him Redstone pipes go engine
Sorry, auto correct I mean some bc items accept RF I believe the filter is one of them, or if you have MFR you can use the red net energy cable, auto concerts between the standard energy uses, RF, MJ, even EUNot true easy enough to him Redstone pipes go engine
what i mean is the filler only accepts MJ, the cables convert RF to MJ for it, but it doesn't use RF natively.Sorry, auto correct I mean some bc items accept RF I believe the filter is one of them, or if you have MFR you can use the red net energy cable, auto concerts between the standard energy uses, RF, MJ, even EU
I'm on agrarian skies, most recent version. Whenever I turn a copper block into ingots again, it changes from tinkers construct type to mariculture, does anyone know if there's a way to default the ore dict to want t use a certain mods metals first?
AH! GREAT!, i was about to set up automation to put them all into barrels anyway! thanks for the quick reply!Stick one that you want into a JABBA barrel, and place any ingots of that type you want converted into the barrel, and they will be set to the starting ingot.
But no, there's no way to set the default without just converting them back.
Manually? Craft an access terminal or crafting terminal, connect it to ME system and click it.And now, time for your daily noob question:
How do I export items out of an ME system?
Thanks. I was looking for Automatically.Manually? Craft an access terminal or crafting terminal, connect it to ME system and click it.
Automatically? Export buses.
Unifier has the ability to do thatI'm on agrarian skies, most recent version. Whenever I turn a copper block into ingots again, it changes from tinkers construct type to mariculture, does anyone know if there's a way to default the ore dict to want t use a certain mods metals first?
How do I add Enchiridion to FTB monster? I've been trying to use mariculture for a couple of days but information on the interwebs are extremely scarce and the author says that the in game books explain everything. Apparently the books require Enchiridion which isn't installed with the pack. So how do I manually install it ?
So i got a question.... How do i add mods that are optional to a pack? For example a player can choose there mini-map mod or any HUD mods that i add
In the launcher, select the pack you want to use then hit the "edit mod pack" button. That will open a submenu. In that submenu, highlight the mod you want from the list on the right (those are the ones you can add but are currently disabled), then hit the "<<Enable" button in between the two lists.
If you have other mods that aren't in the list that you want, download them to the mods folder then hit the "add mod" button to grab it from the menu, then repeat instructions as above.
When you PM the third party modpack team, either mention it in a notes section in the download, or mention it to the team member you're PMing. You'll need to let them know you want them disabled by default, as that is literally the meaning of optional.Sorry I should have specified. I am making a modpack and im wondering how to make mods optional when i submit the pack.