Can I use Blood Magic's Lava Crystal in TE3 Steam Dynamos? If so, then how much LP per tick would that use?
Can I use Blood Magic's Lava Crystal in TE3 Steam Dynamos? If so, then how much LP per tick would that use?
So this might be a vague question but how long does it usually take for the launcher to reflect new versions of modpacks?
Right now I'm using tech world 2, 1.1.6 but I see that 1.1.7 has been out for some time. Is it something that the makers of the launcher need to update something or do the mod makers need to do a push to make it available?
really just looking forward to the 1.1.7 updates
You don't need to worry about any of that as that is all in 1.7 thaumcraft.Heey, just some questions about thaumcraft and nodes. I've read nodes fight each other if they'te near - is this true? If yes, do any node fight with any or just their aspects (ie, is it ok to put a terra node with a ignis one or not)? Finally, how separated do the nodes have to be not to fight?
Ps. Im aware There are node stabilizers in newer versiones of TC but i Dont have them available. Im currency using the versión used in AS
Is there a mod which is as fast as IC2 at auto-processing with at least an ore-doubling capability? Not necessary to have the same speed as a fully maxed out IC2 device (one process per tick), but I'm not sure I like the look of Mekanism's devices (and not sure how fast they get maxed out), and obviously the nice-looking TE stuff is too slow.
Is there a mod which is as fast as IC2 at auto-processing with at least an ore-doubling capability? Not necessary to have the same speed as a fully maxed out IC2 device (one process per tick), but I'm not sure I like the look of Mekanism's devices (and not sure how fast they get maxed out), and obviously the nice-looking TE stuff is too slow.
To add to Padfoote's post above, Mekanism's enrichment chamber (ore doubling) and energized smelter aren't as fast as fully overclocked IC2 furnaces and macerators, however they make up for it by being upgradable to enriching and smelting factories, which at the max tier handle 7 items at once. I'm pretty sure they pull ahead on throughput because of this especially with all 8 speed upgrades in.
I'm using Mek in my current world but I haven't checked the ore tripling (or better) processes for speed yet.
As for rotarycraft, the extractor when properly powered can chew through a stack of ore in the blink of an eye and turn it into 5x as many flakes. It takes a fair bit of infrastructure to get it moving that fast though.
Oh and friction heaters. Do eet! Vanilla furnace with a friction heater is hilariously quick.
Yes, I do.I came here to ask a question, but I forget what it was. Do any of you know?
I came here to ask a question, but I forget what it was. Do any of you know?
Does rotarycraft have any ore gen?
And Electricraft adds a bunch of generic metals.No.
But reactorcraft, which is an addon for rotarycraft, adds magnetite, calcite, indium, cadmium and fluorite ores.
Actually, pretty much every one of Reika's mods adds ore/world gen except Rotarycraft.Does rotarycraft have any ore gen?
And Electricraft adds a bunch of generic metals.