FTB Interractions:
The overworld is somehow set to Dimension 100. Any Idea why? (and not the default 0?)
but my main Question is: how can i change that? Because i want to run millenaire (adds villages that are way better then the vanilla ones (more dynamic, they use the supplies you sell them to build new buildings...), but it only run in Dimension 0.
I tried to change something in the config files and first it looked like it worked (millenaire was running in the overworld), but then i noticed that there was strongholds, can't find mana pools, the bioms looked pretty vanilla (and not like dryer biomes to the west like the questbook stated). So i changed every Dimension line (thankfully Windows can search In files) with "100" to "0" and vice versa. Now i have:
in a new generated World: the void island is not in the void, instead in a cobblestone box underground (can dig upwards to the surface), mana pools in the overworld but still no desert at the west (the biomes are like allways mixed)
in a previously generated world: every biome is plains with no manapools etc.
So any Idea how to solve this? (maybe how to change the Dimension Inside the millenaire mod? have little to nothing knowledge about java programming but inside the .jar is a WorldGenVillage.class and where i found this line "if (world.field_73011_w.getDimension() != 0)". can changing "!= 0" to "!= 100" do the thing?
The overworld is somehow set to Dimension 100. Any Idea why? (and not the default 0?)
but my main Question is: how can i change that? Because i want to run millenaire (adds villages that are way better then the vanilla ones (more dynamic, they use the supplies you sell them to build new buildings...), but it only run in Dimension 0.
I tried to change something in the config files and first it looked like it worked (millenaire was running in the overworld), but then i noticed that there was strongholds, can't find mana pools, the bioms looked pretty vanilla (and not like dryer biomes to the west like the questbook stated). So i changed every Dimension line (thankfully Windows can search In files) with "100" to "0" and vice versa. Now i have:
in a new generated World: the void island is not in the void, instead in a cobblestone box underground (can dig upwards to the surface), mana pools in the overworld but still no desert at the west (the biomes are like allways mixed)
in a previously generated world: every biome is plains with no manapools etc.
So any Idea how to solve this? (maybe how to change the Dimension Inside the millenaire mod? have little to nothing knowledge about java programming but inside the .jar is a WorldGenVillage.class and where i found this line "if (world.field_73011_w.getDimension() != 0)". can changing "!= 0" to "!= 100" do the thing?