Going from nether to overworld crashes the game. Might be a memory problem though
I have exact that problem with the modpack "All the mods", but until now not with ftb unstable. Please tell us if it goes better, if you enhance the RAM settings in curse.Going from nether to overworld crashes the game. Might be a memory problem though
look for the assigned ram in curse, perhaps enhance it. And: If have seen cases where there was an old version of java the reason for this.i tried now dozens of times to update/install the 4.2.6 Version of Unstable, but every time, after at least 10 mins i get a timeout for botania.
I have deinstalled and cleaned all curse files, all packs, new install folders ... still same result, stops installing at botania and take about 8 mins only for the Pack Data.
My Internet connectivity is fine, 1.5 to 2.5 MB/s is normal and working, except for unstable, other packs including botania work just fine (not 1.10.x)
This was a forge bug, seen it in my world, too but was corrected in the last build with new forge. Same with doors. New build doors after some forge update vanished, but this issue too is gone since last update, at least in my world. Both issues documented in forge ChangelogWhat I've seen so far on SSP. Apologies to anything being repeated.
Storage drawers: Completely broken. Logging off causes the drawers to vanish. Tried various fixes including removing FTB utilities/lib and updating forge. Same result.
This is a curse issue. It automatically selects the most up to date version on any list it generates. instead of the version that is in use. Checking the pack "version" will do the same thing. Only work around I have found is noting the forge/pack version before going in. I think only the "done" button commits the change though. "Cancel" and "X" don't seem to do it.Thank you! If you experiment with the RAM usage in the profile setiings curse updates forge to the latest version you have to manually override this to 2046 in the moment
I *think* you got this sorted, but just to ensure, I was able to make QCG in the alloy smelter using regular glass. I believe it needed to be in Smelting or All mode.Can't seem to make Quite Clear Glass. JEI's recipes only show using color variants to produce the basic clear type. Using sand in the alloy smelter is only producing regular glass, whether set to all, furnace, or alloys-only. (Actually, setting it to alloys only produces nothing, merely waits for other materials.)
Haven't seen anyone else report this problem either. Am I missing something?
(Edit: Actually, I misread JEI. I see I can use colored Minecraft glass - in fact any blockGlass - to produce Quite Clear Glass as a workaround. Not sure if this is still an EnderIO bug or intended in 1.10.2; their wiki said it can be made from Sand directly.)