Agrarian Skys help, venting, and discussion thread

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Xtremekiwi

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Jul 29, 2019
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Okay, I think I've put if off as long as I can, but I think it's about time I made a mob grinder, and that only for one enemy and one drop: Enderment and ender pearls. So...as far as I am aware, you capture an enemy in a reusable safari net, place him into a grinder...what then? Or am I getting it completely wrong? Because normally I do well with just a simple dark room (alternatively, I never needed this many (or, in fact, almost never needed period) ender pearls, so I'm definitely grasping at straws so I don't have to keep making creepy dolls.
 

Adonis0

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Jul 29, 2019
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the summoning circle for blood magic. Do you have to build the whole thing to use it? If i only want to use the first circle can i just build that part?
AFAIK it's only the circle that you need to use. But if I'm wrong, it's not like you've lost any resources making excess.
 

pderuiter

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Jul 29, 2019
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Okay, I think I've put if off as long as I can, but I think it's about time I made a mob grinder, and that only for one enemy and one drop: Enderment and ender pearls. So...as far as I am aware, you capture an enemy in a reusable safari net, place him into a grinder...what then? Or am I getting it completely wrong? Because normally I do well with just a simple dark room (alternatively, I never needed this many (or, in fact, almost never needed period) ender pearls, so I'm definitely grasping at straws so I don't have to keep making creepy dolls.
Just make sure your spawn room is at least 3 high and don't use anything that might 'scare' the enderman into teleportation, like water.
My mob spawner that i made as soon as i had an IE spawns endermen as well, so no real need for me to make a separate room for that.
 

ratchet freak

Well-Known Member
Nov 11, 2012
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Okay, I think I've put if off as long as I can, but I think it's about time I made a mob grinder, and that only for one enemy and one drop: Enderment and ender pearls. So...as far as I am aware, you capture an enemy in a reusable safari net, place him into a grinder...what then? Or am I getting it completely wrong? Because normally I do well with just a simple dark room (alternatively, I never needed this many (or, in fact, almost never needed period) ender pearls, so I'm definitely grasping at straws so I don't have to keep making creepy dolls.

capture one in a reusable safari net and put it in a auto-spawner

feed the spawner with mob essence from a grinder (you will need an additional mob grinder fed by your farms or darkroom to offset the cost) and RF power (using tesseracts allow both from a single side)

add a grinder in the room and feed it power and put a chest behind it

note that the grinder affects a 5x5 in front of it and the spawner has a 9x9 spawning area around it(IIRC) so you'll need to make the walls pretty thick if you don't want them to escape
 

pderuiter

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Jul 29, 2019
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capture one in a reusable safari net and put it in a auto-spawner

feed the spawner with mob essence from a grinder (you will need an additional mob grinder fed by your farms or darkroom to offset the cost) and RF power (using tesseracts allow both from a single side)

add a grinder in the room and feed it power and put a chest behind it

note that the grinder affects a 5x5 in front of it and the spawner has a 9x9 spawning area around it(IIRC) so you'll need to make the walls pretty thick if you don't want them to escape
or make it a 10x10 with 4 grinders
 

MrCervelo

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Jul 29, 2019
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I build my mob generator low, and use a grinder to kill the mobs. At first, you can power it with mob essence and gun powder, so it can run itself. You still get an excess of gunpowder and mob essence. I funnel the mobs with conveyor belts.

I build it the same as a water trap, so the mobs still fall down onto the conveyors. I make them 3x8 for the four of them, and the mobs drop into a 5x5 room. It's 3 high so endermen spawn, so you can get ender pearls as well.

Even with the requirements of rubber and having to make a grinder, it's remarkably easy to get up and running.
 

pderuiter

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Jul 29, 2019
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Easier to use 1 grinder and use conveyors to push the mobs to it, mobs will auto-spawn on conveyors with no issues.
True, but that sounds like a waste of space :) Just add some cursed earth so your grinders have something to do :)
 

pderuiter

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Jul 29, 2019
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Question:
How good are conveyor belts at dealing with spiders?
The seem to work just fine. Just don't let the spiders see you, or they will climb the walls. Just get out of sight range and they will eventually drop down again
 

whd23

New Member
Jul 29, 2019
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...Takes more power to run but when it messes up I can fix it by simply break/replace one block---the controller---

Might I suggest you replace the first segment of ME cable of the controller with some dark cable and then install a lever? Then you can just toggle the lever to reset your AE network. This will also allow you to power down your AE network when not in use and save energy.*

*h/t to @Ako_the_Builder for this idea
 

twisto51

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Jul 29, 2019
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Might I suggest you replace the first segment of ME cable of the controller with some dark cable and then install a lever? Then you can just toggle the lever to reset your AE network. This will also allow you to power down your AE network when not in use and save energy.*

*h/t to @Ako_the_Builder for this idea

I've never built my main AE network where it could be safely powered off without interrupting services. That is even less likely to occur in this pack where I'm starting to use AE everywhere in place of TE. No need to "save power" in any case when my powergen is based on infinitely available resources. My power reserve---a bank of redstone energy cells---is full even when all of my AE is up.

But yes, a bit of dark fiber would reset part of the network. It won't reset everything like replacing the controller will and it will also take up more room. The only real benefit in my case would be not having to reprogram my wireless terminal.
 

whd23

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Jul 29, 2019
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I've never built my main AE network where it could be safely powered off without interrupting services.

Breaking and replace the controller is also interrupting services, so a quick toggle of the lever that forces the controller to re-scan the network would be no different.

No need to "save power" in any case when my powergen is based on infinitely available resources. My power reserve---a bank of redstone energy cells---is full even when all of my AE is up.

Yeah, this is usually the case but I tossed it in as a side benefit.

It occurred to me that really you just want to force the network to be re-initialized and doesn't that happen on the addition of any new AE block or cable? So you could put a reset switch at some convenient place on your network that would toggle a segment of dark cable connected to some AE block (an ME chest, for example).

Or you can continue to break & place the controller. I'm just tossing out ideas here :D
 

twisto51

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Jul 29, 2019
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Breaking and replace the controller is also interrupting services, so a quick toggle of the lever that forces the controller to re-scan the network would be no different.
No. In that case services are already interrupted, which is why I'm resetting the network in the first place. My reply about interruption was specifically aimed at the "turn it off to save power" bit. I don't turn my network off, ever, unless it is already broken. Well, I do sometimes segment it specifically to move stuff off of drives into external storage---and this is actually a great place for a dark fiber switch, between the drive enclosures and the main network, since it allows you to almost instantly determine if something is completely in external storage or not.

And hey, I wasn't complaining about breaking and replacing the controller. In fact I was saying how much nicer it was to simply do that than to play hunt the stuffed duct. It isn't something that needs a new option, it works great. Between the godlike pick and lvl 8 mysterious magnet in my inventory it takes all of a couple seconds.
 

keybounce

New Member
Jul 29, 2019
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Question: Do bees not spread flowers? I've tried meadows, cultivated and Jaded ('natch), in plains and river biomes and no flowers after many generations. Is this disabled, or am I missing something?

Have you replaced the green clay with grass? :) (I speak from my own derpyness)
 

Xtremekiwi

New Member
Jul 29, 2019
159
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So...I just made a mob/ender grinder. It's literally as bare-bones basic as it gets.
2mqorpi.png
The auto-spawner contains a net with an enderman and the other block's a grinder.
I still haven't made an infusion altar :) I really need to dedicate myself to just building it.
Unrelated: Glacial quest completed :)
 

Homarid

New Member
Jul 29, 2019
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Thanks for the chunkloader suggestion. That seemed to fix it. Now I managed to corrupt the world save with the warp book lol. Apparently putting it in my book binder was a bad idea. Hopefully someone can learn from this.
 

ratchet freak

Well-Known Member
Nov 11, 2012
1,198
243
79
So...I just made a mob/ender grinder. It's literally as bare-bones basic as it gets.
2mqorpi.png
The auto-spawner contains a net with an enderman and the other block's a grinder.
I still haven't made an infusion altar :) I really need to dedicate myself to just building it.
Unrelated: Glacial quest completed :)

move the grinder back a little, you'll get a much better coverage
 

Xtremekiwi

New Member
Jul 29, 2019
159
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Okay, now I'm confused. To make a runic matrix, you need 40 ordo in your wand. However, a wooden wand can only contain 25 of each element. However, to make a silverwood or a quartz rod to get the 40 ordo in my wand, I need an infusion altar, which requires a runic matrix...