A Shitstorm

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Which do you prefer?


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Reika

RotaryCraft Dev
FTB Mod Dev
Sep 3, 2013
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I said no such thing. We're talking about a hypothetical mod developer here, I thought it went without saying that such a person would be making a complex RF mod because they wanted to do that. Other people are saying such a person could not exist because no one could withstand the community backlash. I'm saying if you need to be insulated from useless criticism, you can do so by choosing which audience you listen to.
I challenge you to not see piles upon piles of hate when they are mixed in with things you do need to see, like bug reports.
 

ShneekeyTheLost

Too Much Free Time
Dec 8, 2012
3,728
3,004
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Lost as always
If I have an RF mod that has machines with distinct advantages over alternatives, it will be added to a pack just for that and then standard, lossless conduits will be used.
That's perhaps your personal choice, but it wouldn't be everyone's. If someone preferred complex to plug-and-play, why would they put plug-and-play into the pack?
You seem to be missing the point in that too many of the RF fans take it as gospel that RF 'should' be "machine A next to dynamo B" simplistic and that they quite likely outnumber those who want complex RF mods by a factor of at least ten.
I'm not missing the point, I am stating 'Mu'. It is a position on a different tangent. It doesn't matter how badly they are outnumbered. You see, let me share with you a little secret about modded minecraft: usership volume doesn't matter. You don't get money off of how many users you attract to your mod. You don't get anything tangible, in point of fact. It doesn't matter if it is the most reviled mod since PodzolToDiamonds or the most popular mod since NEI.

The argument is: "I don't like RF because it isn't complex". This argument is refuted. You *CAN* build complex energy networks using the RF API. People complaining about it being complex is a whole different issue and one that is, quite bluntly, irrelevant. People complain about Gtech and BTW. They still exist, and have users. People complain about IC2-EX, yet others play it. I don't understand why you are so worried about people complaining... when have they ever *NOT* complained?


And this:

Put a complex RF mod in the same pack with a simple RF mod and compare usership. I would say the results will surprise you, but frankly, we all know the outcome already. Players always gravitate towards the easiest option unless significant benefits exist for not doing so.
Again, 'Mu'. This is tangential to the argument at hand. If you want an enjoyable complex mod pack, why would you have any simple RF in your pack? Wouldn't that defeat the purpose?

Something I do want to point out: Being able to make a complex RF system doesn't equate to being permitted to force it down anyone's throat, just like being able to make a simple RF system doesn't equate to being permitted to force THAT down anyone's throat. If someone else wants to use a simpler RF system... more the power to them. That doesn't mean you have to, and it doesn't invalidate a complex RF system just because some, or even many, don't enjoy that play style.

Some people play Creative because they just enjoy building megastructures. And that's a perfectly valid playstyle. Some like playing UHC. And that's also a perfectly valid playstyle. There is no 'one true playstyle', any complaints about 'doing it wrong' are not only baseless, they're based on incorrectly applying 'right' or 'wrong' to the conditional 'playstyle'. It makes about as much sense as 'one plus one equals orange'.
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
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I'm not missing the point, I am stating 'Mu'. It is a position on a different tangent. It doesn't matter how badly they are outnumbered. You see, let me share with you a little secret about modded minecraft: usership volume doesn't matter. You don't get money off of how many users you attract to your mod. You don't get anything tangible, in point of fact.
Two things

You don't get anything tangible, in point of fact.
  1. You think @Reika didn't know that he is after all a modder
  2. Patreon does depend on user volume and is a little tangible

Except the MC community, as I have said many times, is comprised of two year olds who will fling shit at anyone who doesn't agree with them.
That is a large percentage sadly
 

Deftscythe

New Member
Jul 29, 2019
152
0
0
I challenge you to not see piles upon piles of hate when they are mixed in with things you do need to see, like bug reports.

If the only interaction you have with the community is a thread on these forums? Seems doable.

Edit: After reading the post above this one, I've decided Shneeky is completely correct. This whole argument about community backlash is irrelevant.
 

ShneekeyTheLost

Too Much Free Time
Dec 8, 2012
3,728
3,004
333
Lost as always
Two things


  1. You think @Reika didn't know that he is after all a modder
  2. Patreon does depend on user volume and is a little tangible


That is a large percentage sadly
I'm well aware Reika is a modder. I'm trying to point out the absurdity of the comment. As far as Paetron... that's a whole 'nother discussion about ethics that I'm not even going to bother getting into here.
 

Padfoote

Brick Thrower
Forum Moderator
Dec 11, 2013
5,140
5,898
563
If the only interaction you have with the community is a thread on these forums? Seems doable.

Again, that will not limit users who will use the mod and have bug reports. Mods are not isolated to where ever they get released. Implying they are is ignoring the obvious fact that forum registration is open here, and that people will want to try mods that they see and hear about.
 
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Reika

RotaryCraft Dev
FTB Mod Dev
Sep 3, 2013
5,079
5,331
550
Toronto, Canada
sites.google.com
That's perhaps your personal choice, but it wouldn't be everyone's. If someone preferred complex to plug-and-play, why would they put plug-and-play into the pack?.
Because (most) players do not make modpacks, FTB and server owners do.

You see, let me share with you a little secret about modded minecraft: usership volume doesn't matter.
It really does. Unless you are one of the arguably few who would continue making mods even if they were not allowed to share them, usership does matter. Not so much in terms of concrete rewards, though those do exist, but also less tangible things like the satisfaction from realizing that you made something many people like or the fact you become aware of potential bugs and ideas more rapidly.
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
1
It really does. Unless you are one of the arguably few who would continue making mods even if they were not allowed to share them, usership does matter. Not so much in terms of concrete rewards, though those do exist, but also less tangible things like the satisfaction from realizing that you made something many people like or the fact you become aware of potential bugs and ideas more rapidly.
Oh Reika you sure do know your shit don't you
 

Deftscythe

New Member
Jul 29, 2019
152
0
0
It really does. Unless you are one of the arguably few who would continue making mods even if they were not allowed to share them, usership does matter. Not so much in terms of concrete rewards, though those do exist, but also less tangible things like the satisfaction from realizing that you made something many people like or the fact you become aware of potential bugs and ideas more rapidly.

I totally agree, but for some reason some people in this thread are so concerned with criticism that they'd rather make no mod at all than one that some people wouldn't like.
 

Strikingwolf

New Member
Jul 29, 2019
3,709
-26
1
I totally agree, but for some reason some people in this thread are so concerned with criticism that they'd rather make no mod at all than one that some people wouldn't like.
...You do know me and @SatanicSanta are in the planning stages for a complex RF mod right? I have dropped the hints sooooo many times

There is a difference between helpful criticism and full blown attacks for going against the norm.
yes yes there is
 
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RedBoss

New Member
Jul 29, 2019
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It really does. Unless you are one of the arguably few who would continue making mods even if they were not allowed to share them, usership does matter. Not so much in terms of concrete rewards, though those do exist, but also less tangible things like the satisfaction from realizing that you made something many people like or the fact you become aware of potential bugs and ideas more rapidly.
If user numbers matter, why do you not change the vision of your mod?
 
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