With all of this simplicity or complex argument I'm surprised a mod author hasn't made a mod that makes RF more complex
At any rate, MJ is hardly complex. It's just RF with no power storage and leaky machines.
I am not really so mad about MJ as things like RotaryCraft power, I feel the more unique power systems are dying off. Also, you can do a lot more complex builds to make things more efficient in BuildCraft with gates then you ever could with RFI feel that this is a non-issue. MJ in the first place was nowhere near as complicated as Eu. You can't expect me to agree with you if the only changes in how the systems work as those above have stated are no storage and inefficient machines. Then I really couldn't care less, indeed once you get a mid-game power setup I usually find MJ and RF to be exactly the same in functionality.
Whether it's forced or not is irrelevant, due to every single RF mod being lossless and safe.This entire thread is based around the idea that RF is forced to be lossless and safe. That idea is wrong.
Greg and FlowerChild come to mind as well.The only person who did it successfully is @Reika and I commend him for it
So you neglect the other half of my post.The gates were not that big of a deal in power manipulation, you just had to make sure you had the pipes separated or use various redstone setups which is exactly the same as RF with engines ad redstone power options.
At what point did I say that I DO NOT like complex power systems? I prefer rotarycraft to every other tech mod because I love how the gears and various energy producing devices work. I just ignored the other half of your post because I find the fear of unique power systems dying out useless. More and more modders and joining the community and implementing their own designs for power, a lack of uniqueness is not something that minecraft suffers from.So you neglect the other half of my post.
Anyway, I believe the gates added a certain dare to say feel to the experience. I think that more complex power systems are a great thing for modpacks and other things. Well, seems I won't convince you
I wish I could like a post multiple times. As simplified as MJ has become, it looks to me like its basically RF with smaller numbers.I feel that this is a non-issue. MJ in the first place was nowhere near as complicated as Eu. You can't expect me to agree with you if the only changes in how the systems work as those above have stated are no storage and inefficient machines. Then I really couldn't care less, indeed once you get a mid-game power setup I usually find MJ and RF to be exactly the same in functionality.
Yes, for some reason people aren't being good and ignoring the parts that they can't respond to.So you neglect the other half of my post.
Sorry I just assumed...always a bad ideaAt what point did I say that I DO NOT like complex power systems?
I meant for the majority RF seems to be becoming a master race causing stagnation.More and more modders and joining the community and implementing their own designs for power, a lack of uniqueness is not something that minecraft suffers from.
*silence*The next time someone makes a "Universal Power System", I will punch them in the face repeatedly until I get 100 internet points for my trouble.