I could do that. I would rather take a day or so to try to find a better solution, though that may be the best one. I'll make a decision tonight about it.
For some reason it is not synching the client and server. Copy your hqm config directory (or your server admin's) directly over the one server side. Make sure the server is stopped before you do this and then start the server. Should fix the problem. Still trying to pinpoint what happened to cause this from my end as the archives for client and server were identical (configs-wise anyways) so this shouldn't be happening.So we installed this mod on our server and the hqm quest book doesn't open. We opped ourselves switched game modes requested a new book etc. And it just doesn't work. Any ideas what the issue is?
Now we just need a Dr Whom (copyright ya know) Npc for the town wandering around.I love the little TARDIS hidden away in that alcove
Ah - but which one? I vote David Tennant or Peter Capaldi.Now we just need a Dr Whom (copyright ya know) Npc for the town wandering around.
Glad to see server opening. Is there a slot for meh or I need to apply somewhereYou're right, it is not showing up in HQM like in the previous versions of the modpack. However, I found that by following the CustomNPC quests, killing the troll opens it up on that page.
The one issue I found afterwards was that the HQM quest for the ancient where you have to have a dislocator and a key, the key didn't register and no amount of cheating in keys allowed me to complete the quest.
I just assumed the placeholders were for a future update. They font really bother anything.
Also, the recipe for the Chisel chisel is the same as the trowel, but the trowel overrides so you can't craft a chisel.
On another note; I plan on opening the my server to those who would like to play either tonight or tomorrow. It is whitelisted, and right now I am limiting slots to 10 players. I will post more on this tonight.
I can't get it to work for me, either. I have gone well away from the tower on other errands and have done the Botania quests but can't seem to get any recognition for being in the Mages' Tower/Council.so i reinstalled FTB and TC2 new world and still cant get Mages quest to recognize i have found the council room. logged out and back in left the city came back bat form flew around the whole place. nothing seems to be working. had no issues before 2.3 always just went to the adjacent room and back. am i the only one having this problem? and if not please tell me wheres the sweet spot for this.
Hmmm, I will take a look at that quest again...that and the wool quest are on my list to check. It gave me a bit of trouble as well and I thought I had it fixed...so i reinstalled FTB and TC2 new world and still cant get mages quest to recognize i have found the council room. logged out and back in left the city came back bat form flew around the whole place. nothing seems to be working. had no issues before 2.3 always just went to the adjacent room and back. am i the only one having this problem? and if not please tell me wheres the sweet spot for this.
Glad to see server opening. Is there a slot for meh or I need to apply somewhere
Not a bug, per se, it is the result of new protections near the witch spawners, the graves are not being placed which is the cause. Guess I may have to rethink that area yet again.found another possible bug i died from the 20 witches quest while on the hill no gravestone was made and only half my equipment was there. made 2 different worlds and went there to die again and still no gravestone. its not the witches cause i kited one out of the imediate area and died there and gravestone was there. also did you remove the recipes for large bags or is it something derping on my end.
you can use the npc wand and use reset all after right clicking in the open air